Forums » Suggestions
Ineubis Falcon Interceptor
My Opinion
Wild idea... an actual interceptor. Not too bulky, not too heavy, or strong, or powerful, or... want more redundant adjectives? Just a simple, fast, to the point, interceptor. It can intercept things or just go... very fast. Basically, "Amazing looking ship though. Looks like a fish, moves like a fish, steers like a cow.", is what I'm trying to convey.
/opinion
My Suggestions
Levels: 4/6/-/-/-
Weapons: 1 Small
Armor: 3750
Mass: 2500kg
Thrust: 100N
Max Speed: 50m/s
Turbo Thrust: 275N
Turbo Speed: 225m/s
Turbo Energy: 40/s
Spin Torque: 5.0Nm
Cargo: 1cu
Ship Model: EC/Centurion/Vulture/Warthog
Mass/Thrust: 25kg/N
Mass/Turbo Thrust: 9.09kg/N
Armor/Mass: 1.5/kg
Mass/Spin Torque: 500kg/Nm
Add 610kg for an Ineubis Raven and Fast Charge and you get...
Mass/Thrust: 31.1kg/N
Mass/Turbo Thrust: 11.3kg/N
Armor/Mass: 1.2/kg
Mass/Spin Torque: 622kg/Nm
/suggestions
Criticisms?
Wild idea... an actual interceptor. Not too bulky, not too heavy, or strong, or powerful, or... want more redundant adjectives? Just a simple, fast, to the point, interceptor. It can intercept things or just go... very fast. Basically, "Amazing looking ship though. Looks like a fish, moves like a fish, steers like a cow.", is what I'm trying to convey.
/opinion
My Suggestions
Levels: 4/6/-/-/-
Weapons: 1 Small
Armor: 3750
Mass: 2500kg
Thrust: 100N
Max Speed: 50m/s
Turbo Thrust: 275N
Turbo Speed: 225m/s
Turbo Energy: 40/s
Spin Torque: 5.0Nm
Cargo: 1cu
Ship Model: EC/Centurion/Vulture/Warthog
Mass/Thrust: 25kg/N
Mass/Turbo Thrust: 9.09kg/N
Armor/Mass: 1.5/kg
Mass/Spin Torque: 500kg/Nm
Add 610kg for an Ineubis Raven and Fast Charge and you get...
Mass/Thrust: 31.1kg/N
Mass/Turbo Thrust: 11.3kg/N
Armor/Mass: 1.2/kg
Mass/Spin Torque: 622kg/Nm
/suggestions
Criticisms?
3750 armor and a lack of firepower kind of makes this useless except as an escape ship.
Is that what we want? More people running away in ships that, by virtue of the game's physics, cannot be caught?
Is that what we want? More people running away in ships that, by virtue of the game's physics, cannot be caught?
Personally feel that the interceptor slot has been appropriately filled by several ships already. I don't feel that adding another will have any affect on the gameplay.
So, -1 -- sorry. I'm all for new content, but not if it's redundant.
So, -1 -- sorry. I'm all for new content, but not if it's redundant.
newp don't need this, sorry surb.
This ship is flarebait and can't catch a greyhound anyway.
Lulz.
Lulz.
What if it could jump through ion storms without getting stuck in one?
This is sounding less and less like an "interceptor" and more like a getaway car.