Forums » Suggestions

/givemoney: remove same sector requirement

12»
Mar 19, 2014 tinbot link
Currently you have to be in the same sector to transfer credits from one character to another character.

I propose that that the requirement that you be in the same sector be removed.

Allow /givemoney to work between any two characters that are currently online, no matter where they are.
Mar 19, 2014 vskye link
-1. Work for it.
Mar 19, 2014 greenwall link
+1

I don't understand the reasoning behind why it is this way...
Mar 19, 2014 abortretryfail link
Maybe as a way to get people together in the same sector instead of hiding safely in their own quiet little corners of space?
Mar 19, 2014 Sieger link
+1
Mar 19, 2014 Kierky link
+1 vskye only chats in game, doesn't play.
Mar 19, 2014 vskye link
So, if I yell at you to pay and it's the entire verse wide and you don't /givemoney than don't bitch when I just shoot your ass. ;)
Mar 19, 2014 Pizzasgood link
-1, unless they add a "/takemoney <character_name>" command, which would be restricted to same-sector, and could only be used on somebody who you've damaged within the last minute. When used, a 30-second timer is started. When the timer hits 0, a new five second timer starts. If you kill them during that five seconds (or they self-destruct, splash, or crash to death, with you being the last other person to damage them), then 10% of their credits-on-hand are transferred into your account. If you do not kill them within that 5 second timeslot, nothing happens and you have to start over.

This would give added importance to banks in general, whether guild or player operated (which universe-wide /givemoney would make easy to run).

Otherwise, no thanks.
Mar 19, 2014 meridian link
-1 It will result in people creating names similar looking to existing characters in hopes of getting payments meant to go to another individual.

Implementing a key-based banking system would be a better way to implement money exchanges with people not in the same sector.
Mar 20, 2014 greenwall link
lol rin "/takemoney"
Mar 22, 2014 tinbot link
bump
Mar 23, 2014 Thoth Amon link
-1 this would be a fucking nightmare. Give the cash intended fer yer alt to somebody you can trust. Then get them to give the alt the cash.
Mar 23, 2014 tinbot link
This suggestion would do nothing for transferring credits to an alt, because you can not have both alts online at the same time. This suggestion is strictly to remove the "same sector" requirement, not the "both online" requirement.
Mar 23, 2014 Pizzasgood link
Sure you can. Just run multiple clients on separate trial accounts. Duh.
Mar 23, 2014 tinbot link
@Pizzasgood: correct. you can do that, and you would still be able to do that, and this suggestion does not change that.

some one else suggested in another thread making bank bots. and the only reason to have more than one bank bot is to enable transactions from more than one sector. remove the same sector requirement from /givemoney, and one bank bot could service the whole galaxy.
Mar 24, 2014 abortretryfail link
Is this just another "Devs: Make it easier for me to abuse your trial system." request?
Mar 24, 2014 Pizzasgood link
Yeah. He wants to transfer his funds from the old trial account to the new one without having to move the two ships to the same location. Lazy.
Mar 24, 2014 TheRedSpy link
Why do you people insist on paying tinbot any mind.
Mar 24, 2014 greenwall link
I think we should make this possible, but just not on trial or lite accounts. :)
Mar 24, 2014 incarnate link
The single-sector reasoning was not arbitrary, it was architectural at the time (a very long time ago). These days making it cross-universe would probably not be hard, but nonetheless I don't expect this to be very high on my priority list anytime soon.

Even a trivial feature that involves transfer of money from player to player, is going to have a lot of Q/A attached, just because it's so important that it never fail. Burning time on Q/A for "meh?" features is.. not the wisest use of time right now.