Forums » Suggestions
Moth Bots
I would like to see manufacturing of Moth bots to help with hauling freight.
Since it's mostly imaginary that there is or will be any such partical transporter aka (star trek-ish); and since it would seem more real to have AI hauling bots like furies to help perform the task of hauling / loading and transporting freight, why not AI ?
When asked about player participation and where is everyone, many respond that most do not care to interact with others and do not post their location etc etc.
So, since many do not want to interact with others; and simply prefer to play the game as a sort of single player mode thing, why not have a way for them to use their Trident to transport more then just their own cargo load ? Actually have AI moths help them out if they manufacture them to do so .
Since it's mostly imaginary that there is or will be any such partical transporter aka (star trek-ish); and since it would seem more real to have AI hauling bots like furies to help perform the task of hauling / loading and transporting freight, why not AI ?
When asked about player participation and where is everyone, many respond that most do not care to interact with others and do not post their location etc etc.
So, since many do not want to interact with others; and simply prefer to play the game as a sort of single player mode thing, why not have a way for them to use their Trident to transport more then just their own cargo load ? Actually have AI moths help them out if they manufacture them to do so .
I'll find these hermit players and kill them!
If you want to play a single-player game, try X3.
The whole non-interaction and single player stuff is completely silly.
However, hiring an NPC (or PC!) for a convoy mission sounds like it makes a lot of sense. Cost is dependent on distance, danger, and cargo weight and value. The player can then hop into an escort and try to help them survive. Killed convoys will decrease standing or at least make it more expensive to hire an NPC moth at the same station.
Every so often a less scrupulous NPC will post a counter-mission on a grey board to give the convoy info for credit.
However, hiring an NPC (or PC!) for a convoy mission sounds like it makes a lot of sense. Cost is dependent on distance, danger, and cargo weight and value. The player can then hop into an escort and try to help them survive. Killed convoys will decrease standing or at least make it more expensive to hire an NPC moth at the same station.
Every so often a less scrupulous NPC will post a counter-mission on a grey board to give the convoy info for credit.
+1
I've wanted something like this for years.
The reality is that apart from people engaged in PVP or building a Trident, most players are generally playing solo and chatting. Plain and simply, the reward to work ratio doe snot make sense for most other gameplay- especially trade or mining. Not only that, I loath the idea of asking someone to haul simple widgets on the grounds that while I'm happy to occasionally do it for a new player, I have better ways to invest my time in game and by extension, expect that other players would feel the same. Let's be honest, a large portion of VO gameplay is effectively single player.
This should come either from a REASONABLE manufacture process or require a high badge or trade license.
This would enable me to be more productive without the neusance of having to switch back and forth between accounts, which in itself is limited to being meaningful to mining.
Besides, these things should make for easy targets loaded with candy.
I've wanted something like this for years.
The reality is that apart from people engaged in PVP or building a Trident, most players are generally playing solo and chatting. Plain and simply, the reward to work ratio doe snot make sense for most other gameplay- especially trade or mining. Not only that, I loath the idea of asking someone to haul simple widgets on the grounds that while I'm happy to occasionally do it for a new player, I have better ways to invest my time in game and by extension, expect that other players would feel the same. Let's be honest, a large portion of VO gameplay is effectively single player.
This should come either from a REASONABLE manufacture process or require a high badge or trade license.
This would enable me to be more productive without the neusance of having to switch back and forth between accounts, which in itself is limited to being meaningful to mining.
Besides, these things should make for easy targets loaded with candy.
"The whole non-interaction and single player stuff is completely silly."
Nah not silly at all. Especially when people insist that you can't find that many people or that you need haulers to make trident hauling more productive, because they can't even unload their own cargo.
"If you want to play a single-player game, try X3."
I don't want single player game but it would appear many others do as stated in game previously.
As I said it's been said manytime online that you can't find anyone because players are sort of just lurking and hauling and do not want anyone to know where they are etc etc. Whether that is true or just a complete lie the result is the same.
Can't find anyone to haul or otherwise sometimes.
Therefore, players that want haulers can't find anyone when convenient and more.
So the suggestion is simple. To having a flury type moth bot to help you haul
You could instruct it to unload your trident too or get cargo or put into your station inventory or load into the trident. Yet you still can't eject cargo so the moth bot would still have to get it from the station somehow if instructed to do so.
I don't know sitting and waiting to find someone to help haul doesn't seem like much fun. At least you would be able to be productive at anytime without requiring anyone else to help. Like the entire 4 people in the verse with multiple alts to come help you but their too busy trying to pirate eachother.
Anyhow why not bots ?
Nah not silly at all. Especially when people insist that you can't find that many people or that you need haulers to make trident hauling more productive, because they can't even unload their own cargo.
"If you want to play a single-player game, try X3."
I don't want single player game but it would appear many others do as stated in game previously.
As I said it's been said manytime online that you can't find anyone because players are sort of just lurking and hauling and do not want anyone to know where they are etc etc. Whether that is true or just a complete lie the result is the same.
Can't find anyone to haul or otherwise sometimes.
Therefore, players that want haulers can't find anyone when convenient and more.
So the suggestion is simple. To having a flury type moth bot to help you haul
You could instruct it to unload your trident too or get cargo or put into your station inventory or load into the trident. Yet you still can't eject cargo so the moth bot would still have to get it from the station somehow if instructed to do so.
I don't know sitting and waiting to find someone to help haul doesn't seem like much fun. At least you would be able to be productive at anytime without requiring anyone else to help. Like the entire 4 people in the verse with multiple alts to come help you but their too busy trying to pirate eachother.
Anyhow why not bots ?
Go back to whatever hole you came from, 86! I liked you a lot better when you were inactive
Just to point out that these so called hermit players are probalby...
1) mining
2) botting up license
3) harvesting assorted bots, whether queens or arklans
4) running procs to improve standing- though this may now be a dead project
5) running hive skirmishes
6) running deneb skirmeshes
7) running around looking for someone to pirate
8) running around looking for a pirate to kill
9) positioning themselves for their next manufacture project by hualing crap
10) working on plugins or alias
11) killing off the Itani blockade in Ukari
12) positioning themselves with ships and weapons for future combat
13) working up an altertate character
14) sitting in irc
15) taking their turn being Westacular
16) doing a few trades for credits while things are slow
17) running escorts
18) playing one of the mission trees
And this list off the top of my head from work. Let's see the list of things we do together...
1) mining
2) botting up license
3) harvesting assorted bots, whether queens or arklans
4) running procs to improve standing- though this may now be a dead project
5) running hive skirmishes
6) running deneb skirmeshes
7) running around looking for someone to pirate
8) running around looking for a pirate to kill
9) positioning themselves for their next manufacture project by hualing crap
10) working on plugins or alias
11) killing off the Itani blockade in Ukari
12) positioning themselves with ships and weapons for future combat
13) working up an altertate character
14) sitting in irc
15) taking their turn being Westacular
16) doing a few trades for credits while things are slow
17) running escorts
18) playing one of the mission trees
And this list off the top of my head from work. Let's see the list of things we do together...
"As I said it's been said manytime online that you can't find anyone because players are sort of just lurking and hauling and do not want anyone to know where they are etc etc. "
The solution to a lack of interaction is not to make it easier to get by without interacting. That said, I'd like to be able to hire NPCs as well. I just think that the "some people don't want to interact" thing is actually a counter-point that should be being used by those who are against the OP, rather than as justification for the OP.
The solution to a lack of interaction is not to make it easier to get by without interacting. That said, I'd like to be able to hire NPCs as well. I just think that the "some people don't want to interact" thing is actually a counter-point that should be being used by those who are against the OP, rather than as justification for the OP.
Chanel 100, while popular, is not the place for everyone. If you want help hauling try channel 444. I hire myself out for hauling all the time, reasonable rates, but I rarely leave channel 100 turned on. Most of my business interaction is with my guild and the TGFT guild which hosts channel 444.
TGFT doesn't "host" 444, they just squat there.