Forums » Suggestions
Heh, ok. I have to do a bunch of AI work in order to make new strike forces and guards that use the "camo" overlay (and update their capabilities), I could potentially do this at the same time. Although it may be a little time consuming, heh. But we can look at it. It may be something simple that's already defined per-station in a Lua file somewhere.. but if not, it'll probably require some new code.
Can't you just copy-paste the code from the regular vulture AIs into the new shells?