Forums » Suggestions

Shield Generator Addons

Nov 23, 2013 wolfman40 link
the title says all , or missions /manufacturing or new devs addons in game suppose
Nov 23, 2013 Snake7561 link
Capship shields have been considered. This thread is irrelevant.
Nov 23, 2013 wolfman40 link
not for capships, for normal ships i talk
Nov 23, 2013 TheRedSpy link
they wont happen anyway until they build the code for player ships to have shields.
Nov 23, 2013 Kabuloso link
The shields could have a spherical shape.
Nov 23, 2013 abortretryfail link
Take your shields in pill form!
Nov 23, 2013 Kabuloso link
I had the XC in mind...
Nov 23, 2013 vskye link
A XC with shields? Lol, hell no.
Nov 24, 2013 Conflict Diamond link
An Xc has no add-on port. If small ship shield generators were ever as suggested here, XC's would still be deliciously vulnerable.

Say we tried a large port version first:

mass: 5000 kg
grid usage: 12
recharge rate: 500 per sec
max shield: 2000
recharge energy: 20 per second
turbo drain penalty: 5

Would that gimp it enough to try it? Sacrifices offensive capabilities and grid power, is heavy, weak, sucks your battery when you get hit, and sacrifices infini-turbo. This actually sounds too gimped and it would be far more a liability, but you get the picture.

Maybe:

mass: 5000 kg
grid usage: 12
recharge rate: 20 per sec
max shield: 2000
recharge energy: 20 per second
turbo drain penalty: 0

This way it is little more than an extra 2000 points of armor at the cost of weight, uses 1-to-1 energy to recharge, can't be stacked, and severely limits offensive options.
Nov 24, 2013 DeathSpores link
We already have a better solution than shields
Tis called "PAY"
Nov 24, 2013 Pizzasgood link
And so the SPORE spoke, and He said: "Let thy wallet be thy shield."
Nov 24, 2013 greenwall link
Is that from the Pible? 1st Corvussians Chapter 3 verse 2?
Nov 24, 2013 draugath link
We don't really have a large selection of ships and ship-types, but there are roughly three classes of ships in the game. To be a abstract, I'm going to call these Class-A, Class-B, and Class-C. I place all player-flyable ships (except the Trident) in Class-C. Tridents are Class-B, and Heavy Assault Cruisers and Constellations are Class-A.

It is my opinion that all Class-C ships are too small to house a ship shield capable of shielding the entire ship like NPC capital ships are. Class-A and Class-B ships therefore are the only ones that should be able to equip a full shield, let alone come with them as standard equipment.

I'd like to see the game reach a point where each class of ships has more choices within it, but I don't think that allowing Class-C ships to have full shields is the proper thing to do.
Nov 24, 2013 Drevent1 link
the point of shields (as used in every other space game ever made) is not to give you an advantage or make it harder to kill you it is just a small buffer so you dont have to dock and repair every time a bot or a newb scratches your paint

+1 to weak shields
Nov 24, 2013 draugath link
I've never liked the idea of weak shields. They're gimmicky and often only serve to make you more durable than you probably should be, and would likely only increase the chance of people running around rather than fighting. "Ouch, I got hit and my shields are almost gone. Time to run around while they recharge."

Leaving shields to Class-A and Class-B ships means dogfighting doesn't become a boring exercise in shield management. It also serves to bring about the need for coordinated efforts between multiple players to bring down the larger ships that do have them. Even with collision damage as it was before, scratching the side of a docking bay was never a big problem.
Nov 24, 2013 Conflict Diamond link
I dunno, I loved all the X-Wing games' shield management. "Switching shields to double-front!"

But, VO is not balanced for small ship shields, just as it is not yet balanced for player capital ships, so I won't defend the idea, I was just tossing out specific stats to a generalized suggestion.

(@wolfman, if you are going to make an add-on suggestion, it is always best to give example stats as best you can imagine them, so people can disagree with you more specifically)
Nov 25, 2013 Kabuloso link
Drevent1, +1

Shields with the shape of a sphere, or a pill, would hold the disadvantage of being easier to hit.
Maybe even options for bigger and stronger shields, or smaller and weaker ones.

And only capitals would have shields with the same shape of the hull.
Nov 25, 2013 Faille Corvelle link
-1 to "Class C" ships getting shields. Hell, I'm not convinced TTM's need "real" shields either, just something to hold off a bot or 3 in a hive sector, but that's a whole 'nuther subject.
Nov 25, 2013 Savet link
I want a valk with a shield please :)