Forums » Suggestions

Vendetta Client Proxy Settings

Sep 14, 2013 Kierky link
Could we possibly add some settings to change how VO connects to the internet?
For example, I cannot connect to VO without authenticating (which Vendetta seems to not support) a username/password with my network, when connecting via PEAP (MSCHAPv2).

The updater and the client does not have settings that allow me to connect through networks set up this way.

Thanks.
Sep 14, 2013 Faceof link
+1...
Sep 15, 2013 CrazySpence link
+1 although really they should just make it obey system settings then this should work automatically for any platform vo currently runs on

but manual or system would be nice
Sep 15, 2013 abortretryfail link
Can you even put UDP game packets through a SOCKS5 proxy?
Sep 27, 2013 incarnate link
I'm not up to date on the latest common proxies, but this may not be as trivial as it seems, much as ARF asks.

From a quick scan of RFC 1928, SOCKS5 does support UDP, but I'm not sure what API work we need to do. If it were transparent to the IP stack, then VO would transparently.. use it. But it probably isn't.

Generally, proxies are usually configured for more "standard" protocols, like HTTP. Custom, bare-metal UDP protocols are usually a bit outside the common case.

It's something we can look at, but FYI that it's probably not as trivial as "just making it obey system settings".
Sep 30, 2013 abortretryfail link
All that work and people might whine about it anyway. Using a proxy is going to make your ping time suck and whoever else is using that proxy will affect your game.