Forums » Suggestions
Valent Jet Missile Launcher
Licenses: 10/11/8/2/-
Requires: Valent +980
Damage: 20,000
Tracking: Very Low
Detonation: Contact
Size: Very Small
Ammo: 2
Splash Radius: 15m
Velocity: 35m/s accelerating to 270m/s in 10 seconds. (23.5m/s^2)
Port: (Thinking a Small)
Grid: 6
Intended as an anti-capship weapon, useless for PvP, this progressive velocity weapon is very powerful, and concentrates all it's power into a small area.
This could also be helpful for taking shields down from range with a chainsaw.
Requires: Valent +980
Damage: 20,000
Tracking: Very Low
Detonation: Contact
Size: Very Small
Ammo: 2
Splash Radius: 15m
Velocity: 35m/s accelerating to 270m/s in 10 seconds. (23.5m/s^2)
Port: (Thinking a Small)
Grid: 6
Intended as an anti-capship weapon, useless for PvP, this progressive velocity weapon is very powerful, and concentrates all it's power into a small area.
This could also be helpful for taking shields down from range with a chainsaw.
We shouldnt have any small port anti capship weapons as a rule.
Yeah, heavy weapons go in the large port.
Honestly, this seems more like a torpedo than the Avalon does.
Should be targetable and detonate when hit by *any* other weapon. That way fighters can intercept them and try to defend.
Honestly, this seems more like a torpedo than the Avalon does.
Should be targetable and detonate when hit by *any* other weapon. That way fighters can intercept them and try to defend.
if it's heavy enough and takes up enough grid it shouldn't matter which port it goes into
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