Forums » Suggestions

Request overall CS stats be kept and published

Jun 21, 2013 PaKettle link
Stuff like who held each station this month and for how long
Record for continuous ownership of a single station and for holding all three stations
Shortest and longest battle times might also be fun but not sure exactly when to count the first blow as struck.
Jun 22, 2013 Faceof link
+1....
Jun 22, 2013 ryan reign link
So long as it does not include current owners of stations, I don't see any issue.
Jun 23, 2013 Keller link
You could probably infer the current owner of a station based on trend analysis of the data, but I'm for more analytic data being available anyway.

Yeah, us mathematicians LOVEs us some data mining! ;)
Jun 25, 2013 Alloh link
+1
stats are cool, as well as ConqStations... so Conqstations Stats are a must!
Jun 26, 2013 abortretryfail link
Don't know how you'd do battle times or "who wins" unless you just look at per-player damage/kill/capture statistics. That would work, but it'd really only tell you who spent the most money on swarm missiles.

You really can't say how long a station is "held" for a couple reasons: Who actually owns the station? Everyone on the owner key? There's no defense anymore, it's all about re-capturing the dock.

Maybe down the road if they ever flesh out the key system to allow guild ownership or put conquerable stations in as part of the Deneb war.
Jun 26, 2013 Pizzasgood link
I say just record it by the key's unique ID number, and then display the ownership by the key's name, possibly with the ID after in parentheses (to distinguish keys with identical names).
Jun 26, 2013 abortretryfail link
So basically, make it impossible to keep a lid on who has owner keys to what station when? That's kinda harsh.

There's also the whole problem that keys can have different names for each player. Whose do you use? The system-generated one when it was first created?
Jun 26, 2013 Pizzasgood link
"So basically, make it impossible to keep a lid on who has owner keys to what station when?"

Sorry, I guess I wasn't quite clear. By ownership, I meant "key that owns the station", not "players that own the key". In other words, the stats would only show key names, not player names.

"There's also the whole problem that keys can have different names for each player."

This I wasn't aware of. Use the name set by the person who has owned the key longest for now, until people can name stations properly.
Jun 26, 2013 abortretryfail link
The stations DO have names. They're Pelatus Mining Station, CONQUERABLE STATION, and Bractus IX Planetary Outpost.

I rather like having the ability to name keys per-player. It makes it so people can change them to something meaningful to them like "Keys BR1 gave us by accident lol" or "PA took this Monday"
Jun 26, 2013 TheRedSpy link
You could just list the guild composition of the players on the current key as a percentage and plot that over time using timestamps
Jun 27, 2013 abortretryfail link
What's stopping you? don't you already have alts in all the major guilds?
Jun 28, 2013 Alloh link
First, we need a decent KEY system, supporting Guilds and "Alliances". We have a draft so far, without support for guilds...

Next, quite simple to track what we have now:
* Every time the station is CAPTURED is considered an ownership change and logged.
* Next, both the player who captured and the key implemented should be tracked.
* Add all player kills/deaths in each station sector.
Stats provided.