Forums » Suggestions
Raise Damage of TU mine
Raise the damage of a TU mine to 25,000. It should be able to one-shot any non capitol-class ship. Currently it can't kill a moth, prom, or ragIII.
[edited to make it clearer, TRS please take note]
[edited to make it clearer, TRS please take note]
"It should be able to one-shot any ship"
Well I hate to burst your bubble, but it would need to do 1,000,000 damage to one shot any ship and that would make it a 100% suicide weapon.
If one can't kill a moth, use two? You get two per launcher capacity just put them down together.
Well I hate to burst your bubble, but it would need to do 1,000,000 damage to one shot any ship and that would make it a 100% suicide weapon.
If one can't kill a moth, use two? You get two per launcher capacity just put them down together.
I think the TU mines should be high enough to take down a connie's shields.
Um... no. Trident shields, perhaps.
No, just 25,000
Yes, connie's shields! We need uber weapons
I'd say 50k damage. Two could then deshield a trident. They are nukes after all.
But what the hell is the point? it's just as easy to deploy four and have them hit a trident than it is to deploy two.
I'll be honest I don't really care except that people can detonate them by undocking from a trident and survive. If you buff the damage to 50k then every single ship in the radius will die. At the moment heavy ships can just survive a single blast which kind of makes sense.
I'll be honest I don't really care except that people can detonate them by undocking from a trident and survive. If you buff the damage to 50k then every single ship in the radius will die. At the moment heavy ships can just survive a single blast which kind of makes sense.
Just admit it. You'd be mad if they could kill a SkyProm.
500 energy is not easy to deploy, not to mention the mass.
Average TU mine blast can't kill a Valkyrie either due to radial dissemination of damage. I just don't see a reason for the change, it's a weapon that kills the user unless its in a trident.