Forums » Suggestions
Allow multiple home stations
Allow us to use a menu to change our home system to Odia or any of our nations capital systems at the click of a button.
This has already been suggested - but since you've made changes to the way the tempKOS system works, it makes even more sense to implement this since players can already very simply change their home system to somewhere else in the galaxy. Except its poorly designed and benefits only existing players that know about it and not new players that don't consider it an option.
Also, having 3 capital systems for Itani players is an incredible bias - I mean seriously, quit giving Itani more everything - more speciality ships, more stations, more systems, more capital systems - people pick itani way more often because of silly things like this.
Anyway, currently players can rehome to the following systems simply by causing tempKOS, then explode their freebus to respawn there:
Serco: Pyronis, Sol II, Odia
Itani: Eo, Itan, Divinia, Odia
UIT: Arta Caelestis, Dau, Odia
So why not provide a menu to allow people to re-home there with the click of the button, instead of making them waste time causing tempKOS once or twice, it's an inconvenience to have to get the right system sometimes - but it's always quicker than actually flying to that system.
It exists, we all know it exists and we all use this method to get around - please just make it seem less silly to new players who discover it and go 'that's stupid'.
This has already been suggested - but since you've made changes to the way the tempKOS system works, it makes even more sense to implement this since players can already very simply change their home system to somewhere else in the galaxy. Except its poorly designed and benefits only existing players that know about it and not new players that don't consider it an option.
Also, having 3 capital systems for Itani players is an incredible bias - I mean seriously, quit giving Itani more everything - more speciality ships, more stations, more systems, more capital systems - people pick itani way more often because of silly things like this.
Anyway, currently players can rehome to the following systems simply by causing tempKOS, then explode their freebus to respawn there:
Serco: Pyronis, Sol II, Odia
Itani: Eo, Itan, Divinia, Odia
UIT: Arta Caelestis, Dau, Odia
So why not provide a menu to allow people to re-home there with the click of the button, instead of making them waste time causing tempKOS once or twice, it's an inconvenience to have to get the right system sometimes - but it's always quicker than actually flying to that system.
It exists, we all know it exists and we all use this method to get around - please just make it seem less silly to new players who discover it and go 'that's stupid'.
-1
You should not be able to select somewhere other than your current station as a home location.
I'd be okay with the game remembering the player's two most recent selections of home station, and if the player is tempKoS with their most recent home station then they get sent to the previous. Actually, that might not be a good idea after all since if the player is unable to dock with both of their two previous home stations then it would still result in the dilemma highlighted above.
A better implementation might just be to send the player to the capital system which they most recently docked at, falling back to Odia when even that is not possible.
You should not be able to select somewhere other than your current station as a home location.
I'd be okay with the game remembering the player's two most recent selections of home station, and if the player is tempKoS with their most recent home station then they get sent to the previous. Actually, that might not be a good idea after all since if the player is unable to dock with both of their two previous home stations then it would still result in the dilemma highlighted above.
A better implementation might just be to send the player to the capital system which they most recently docked at, falling back to Odia when even that is not possible.
both those suggestions allow the player to manipulate and choose multiple home stations even more. If i decide I want to be able to teleport between latos and edras say, I just home at latos, then I go home at edras. When i'm done at edras I just tempkos and explode and then i'm back at latos.
The current system DOES allow you to select your home station to somewhere other than your current system. If it's not going to change, it should at least be made a little easier to accomplish and a little less nonsensical.
The current system DOES allow you to select your home station to somewhere other than your current system. If it's not going to change, it should at least be made a little easier to accomplish and a little less nonsensical.
Yes, I talked myself out of my first suggestion being a good idea.
My second suggestion is not any more manipulative than the OP.
My second suggestion is not any more manipulative than the OP.
-1
First of all, I have not verified your claims, and my own limited experience contradicts your claims. Even being tempkos, the tempkos is lifted when you die, so dying in dau, you still end up in uit capital.
But assuming for a moment that I am incorrect, and that you are correct.
Don't make going to Odia an easy thing to do for newbs! Newbs do stupid things! That is why we call them newbs! It is fine if you know how to do it. You know what to expect. Some newbs may manage to do this anyway, but those newbs where typically doing something stupid anyway, and maybe Odia is where they belong. But most newbs have no business in Odia. And worse, if some newb homes in odia, he might not ever get out. You ever tried to run from a pirate on a free cell?
First of all, I have not verified your claims, and my own limited experience contradicts your claims. Even being tempkos, the tempkos is lifted when you die, so dying in dau, you still end up in uit capital.
But assuming for a moment that I am incorrect, and that you are correct.
Don't make going to Odia an easy thing to do for newbs! Newbs do stupid things! That is why we call them newbs! It is fine if you know how to do it. You know what to expect. Some newbs may manage to do this anyway, but those newbs where typically doing something stupid anyway, and maybe Odia is where they belong. But most newbs have no business in Odia. And worse, if some newb homes in odia, he might not ever get out. You ever tried to run from a pirate on a free cell?
If the newb homes in odia, he can go to the ineubis or the tunguska standing, home there, cause tempKOS and be rehomed in dau, then explode and vioala.
Also this is how the game behaves for subscribers, not freeloading weirdoes that use 100,000,000,000 trials to play.
Also this is how the game behaves for subscribers, not freeloading weirdoes that use 100,000,000,000 trials to play.
DE: As of about a month ago, becoming temp-kos with anybody but Corvus resets your home station immediately, whether you die or not. I haven't specifically tested this with Corvus, but I'm pretty sure that I have been homed at Sedina D-14, violated the NFZ, and remained homed there (rather than it being reset to Odia M-14).
My thoughts on the thread: Instead of all this resetting-to-capital silliness we have currently, just change it so it resets to the nearest dockable faction. So if you're in Itani space and in okay standing with everybody but Serco, the farthest you could get would be Edras or Helios, depending where exactly you were. Filthy "neutral" types who are friendly with the Serco as well might end up in Geira.
If you were in, say, Odia, and you wanted to return home to Itani space, you'd have to piss off literally every faction in the game except the Itani. And that would only get you to Jallik.
Trigger-happy newbies wouldn't have an exploit-y way to get home after a temp-kos, but on the other hand they'd only end up in Edras instead of Odia. And since most newbies wouldn't know how to exploide their way home anyway, they'd be better off than the current situation, and we wouldn't have quite the nonsensical teleporty situation that TRS wants.
My thoughts on the thread: Instead of all this resetting-to-capital silliness we have currently, just change it so it resets to the nearest dockable faction. So if you're in Itani space and in okay standing with everybody but Serco, the farthest you could get would be Edras or Helios, depending where exactly you were. Filthy "neutral" types who are friendly with the Serco as well might end up in Geira.
If you were in, say, Odia, and you wanted to return home to Itani space, you'd have to piss off literally every faction in the game except the Itani. And that would only get you to Jallik.
Trigger-happy newbies wouldn't have an exploit-y way to get home after a temp-kos, but on the other hand they'd only end up in Edras instead of Odia. And since most newbies wouldn't know how to exploide their way home anyway, they'd be better off than the current situation, and we wouldn't have quite the nonsensical teleporty situation that TRS wants.
personally, I love this idea. It takes me like an hour to get to level 3. But give me a short cut to odia, and i bet i can cut that in half. +1 for me personally.
but for new players, this idea really sucks.
Pizzasgood: It used to randomly see where you could home, and rehome you there. But if a lot of factions just didn't want you, it could end up taking minutes to find a station that was willing to let you in. it was then changed to make it always send you to odia. you are suggesting the reversal of a solution.
but for new players, this idea really sucks.
Pizzasgood: It used to randomly see where you could home, and rehome you there. But if a lot of factions just didn't want you, it could end up taking minutes to find a station that was willing to let you in. it was then changed to make it always send you to odia. you are suggesting the reversal of a solution.
Nope. The actual problem was that the game currently only considers your home station, your nation's capitals, and Odia M-14 when looking for a home, and (in the past) could not gracefully handle the scenario where all of those were KOS. The devs did alter the process, but the actual fix itself was allowing you to spawn at (and even dock with) Corvus stations regardless of faction. You can now go outside a Corvus station, violate the NFZ, and immediately dock. This removes the possibility of having no dockable stations, so long as a Corvus station is in the pool of stations to choose from.
At no point in my suggestion did I state that this should change. Nor did I state that it should choose and rechoose randomly from a pool, possibly trying the same station multiple times like a retard.
Though I suppose there are some corner cases in my suggestion that should be handled. Prioritizing solely on distance could lead to a UIT-homed person dying in Dau respawning in a TPG station in Azek. Latos or Ukari would be more appropriate.
But yeah, there's no reason for it to lead to the old problem of getting stuck.
At no point in my suggestion did I state that this should change. Nor did I state that it should choose and rechoose randomly from a pool, possibly trying the same station multiple times like a retard.
Though I suppose there are some corner cases in my suggestion that should be handled. Prioritizing solely on distance could lead to a UIT-homed person dying in Dau respawning in a TPG station in Azek. Latos or Ukari would be more appropriate.
But yeah, there's no reason for it to lead to the old problem of getting stuck.
Yay, exploit the home system. Not. -1
AS proposed so far, becomes a shortcut between capitals...
But, with ressurection technology, such thing would be possible within very specific situations, and would be a pleasant shortcut to ferry ships. I imagine that the mecanism that detects death and allows spawn a new clone and upload memories there use some sort of quantic entanglement, so it requires a physical contact to start working...
So, you need to start from a station, and half of entangled particles are embedded into your body, while the other half in implanted to a cloned body's cocoon. Specific protocols prevent more than one clone to exist in any time.
But for a proper hefty price those protocols can be overhidden, and can you link up two clones. Alive You -> C1 ->C2.
C2 remains in home station, and you carry C1's cocoon to another station. Or the opposite, C1 stays and C2 is moved.
Now, for a new bribe, the user can go to any station's Respawn Pod, and ask to have this body recycled, and activate C1 or C2.
If you get /exploded out of a station, you'll respawn allways in C1, and double-entanglement is lost.
No more exploits, but a legitimate and expensive feature that allows choosing from two respawn points, when docked. Basically a more elegant solution than /explode a free bus to save the journey back!
But, with ressurection technology, such thing would be possible within very specific situations, and would be a pleasant shortcut to ferry ships. I imagine that the mecanism that detects death and allows spawn a new clone and upload memories there use some sort of quantic entanglement, so it requires a physical contact to start working...
So, you need to start from a station, and half of entangled particles are embedded into your body, while the other half in implanted to a cloned body's cocoon. Specific protocols prevent more than one clone to exist in any time.
But for a proper hefty price those protocols can be overhidden, and can you link up two clones. Alive You -> C1 ->C2.
C2 remains in home station, and you carry C1's cocoon to another station. Or the opposite, C1 stays and C2 is moved.
Now, for a new bribe, the user can go to any station's Respawn Pod, and ask to have this body recycled, and activate C1 or C2.
If you get /exploded out of a station, you'll respawn allways in C1, and double-entanglement is lost.
No more exploits, but a legitimate and expensive feature that allows choosing from two respawn points, when docked. Basically a more elegant solution than /explode a free bus to save the journey back!
I've read the ideas presented to suggesting a "teleporter for pilots only" and I am surprised at all the opinions expressed for restricting use. An advanced technology would have this in place and open to all comers for a fee. First class, coach, economy - pay accordingly for the service/destination. Make is a bid thing. If there is a rush to a destination, the price rises with demand. Who cares who uses it if it is open to all.