Forums » Suggestions

Make AutoFire only shoot when your target is in range.

Jan 17, 2013 abortretryfail link
Most energy weapons drop off around 500m from your ship. With AutoFire on, the game makes your ship shoot even if your target is way out of range. This wastes energy and makes it even harder to chase something down on an Android tablet.
Jan 17, 2013 Alloh link
-1 on PC... never used on Android, so no idea. But must be optional
Jan 17, 2013 Pizzasgood link
AutoFire is already optional. Do you mean you think the range check should also be separately optional? I'm not sure what point there would be in not using the range checking, assuming it was implemented in a way that accounts for the relative motions of the two ships.
Jan 17, 2013 abortretryfail link
Even if it doesn't account for the relative motion of the two ships it'll be a whole heck of a lot less annoying than having your battery drain away firing in vain while your target is 2000m away like it does now.
Jan 18, 2013 tinbot link
+1
Feb 20, 2013 abortretryfail link
So, I was flying the Trident around on Android yesterday and noticed my gatling turret didn't shoot until my target was around 500m away. Did you guys fix this w/o telling anyone?
Feb 21, 2013 incarnate link
You know, I was playing in a newbie sector the other day, and noticed it was distance limited too. But my brain is currently too fried to remember whether I asked Ray to fix this or not.

So, uhh, maybe we did? If so, good for us! If not, well, it clearly wasn't an issue! Har har.