Forums » Suggestions

Bring back pirate bots/unrats

Oct 18, 2012 TheRedSpy link
Because they were so cute!
Oct 18, 2012 Kierky link
long wanting to bring back the unrats. hell yeah :)
Oct 18, 2012 Patrick Henry link
Give me unrats, or give me death!
Oct 19, 2012 incarnate link
Yes.
Oct 19, 2012 slime73 link
As long as they don't mass up and bring tumbleweed to previously populated areas. :P
Oct 19, 2012 TheRedSpy link
Trollcarnate is on a roll today. haha
Oct 19, 2012 Lord~spidey link
just putting them at the odia wormholes would solve that issue.
Oct 20, 2012 abortretryfail link
slime,
let them mass up. It'll give the "anti-pirates" something to do.

We also have unkillable transport ships now (Tridents)
Oct 20, 2012 slime73 link
They killed half of greyspace the last time that happened.
Oct 20, 2012 TheRedSpy link
its okay, if they get out of hand we can just go get some beam cannons and sort em out
Oct 24, 2012 Alloh link
my vote remains the same:

+1 to unrats, but make them BOTS, hive bots behaving as pirates, riding in packs with assaults and transports, pillaging any LOADED HAULER and its escorts, and ignoring empty fighters.

Unrats, botrats, hive scrappers, whatever name... so even newbies can tell the difference between a PC and NPC pirate/attacker... bots don't dialogue!

AND relate the total number of active unrats to playing people.

With those 2 measures we can simply avoid them obliterating grayspace... and add FUN to boring, featureless escorts/convoys.

Then, since they are Hive BOTS, spread them everywhere, including nation space, where they are weaker compared to grayspace hive rat packs...