Forums » Suggestions
Manufacturing Missions should give trade xp
Yeah, depending on the difficulty, adjust points.
+1. Mining quota missions should also reward high amounts of mining xp.
Or become a new license category for those who like the scoreboard and of course the obligatory badges.
If manufacturing were overhauled to have its own proper interface instead of piggybacking off the mission system, and so that all items can be manufactured, then I would support a manufacturing license.
+1 Pizzasgood
Yeah I was thinking about giving it its own license. +1 pizzas
Hmm. I'm not against manufacturing missions giving this sort of XP, although I don't really look forward to yanking the zillion missions and adding this stuff.
Giving manufacturing its own license would totally make sense. But, yes, we would need a more elaborate and fully featured manufacturing system than what I've cobbled together with missions.
Giving manufacturing its own license would totally make sense. But, yes, we would need a more elaborate and fully featured manufacturing system than what I've cobbled together with missions.
IMO Manufacturing should not even be a mission. It should be a sort of "Inventory Refinery" thing. A new kind of mechanic.
+1 to manufacturing giving xp, preferably to a new license category, and then add minimum manufacturing levels to create each item based on complexity. A whole new vo career path.
+1 to doing it from inventory rather than requiring it dock-delivered.
+1 to doing it from inventory rather than requiring it dock-delivered.