Forums » Suggestions

Railgun turret

Feb 15, 2012 CrazySpence link
Base it off the mk2's stats but make it a turret

I'm really not sure how effective or ineffective this would be without trying one tbh so perhaps pop it on the test server for a week first and let us with Gunner experience check it out.
Feb 15, 2012 p0oc0rn5153 link
It would be quite cool. But Rails have such bad auto targeting, I don't think people would be using them.
Feb 15, 2012 Minen link
Railguns have no auto aim, the shoot straight were you aim them
Feb 16, 2012 Pizzasgood link
As a turret weapon, there is no energy drain, so it could be used while turboing away. If the chaser is also turboing, he will be an easier target. The high weapon velocity could also help make up for the longer ranges that turret gunners are likely to see.
Feb 16, 2012 abortretryfail link
This sounds like fun. :)
+1
Feb 16, 2012 CrazySpence link
Damn right
Feb 16, 2012 Niki link
Railguns have auto-aim, a very small amount.
Feb 19, 2012 Phaserlight link
I suspect this may be a bit overpowered, not that that's such a bad thing. After going to the trouble of finding a gunner, inviting them, having them accept, and rolling out, it would be good to have some better weapons to choose from.
Feb 19, 2012 tarenty link
Overpowered? You're calling a turret overpowered?!

+1.
Feb 29, 2012 pirren link
+1

And give rail-turrets double or triple ammo. Or even unlimited.
Feb 29, 2012 TerranAmbassador link
+1 to the op and +1 to pirren's ammo suggestion.
Mar 02, 2012 mrGarvin link
Same as TerranAmbassador.
Mar 02, 2012 meridian link
Unlimited ammo rail gun turrets would be overpowered, especially in a Trident vs Trident battle. Given a trident's size and slow speed it is like hitting a barn, and the trident with rail gun turrets should have no problems staying out of weapons range of the trident without.

It really needs a delay to reload once the ammo is exhausted, say 20-30 seconds or so.
Mar 02, 2012 Pizzasgood link
the trident with rail gun turrets should have no problems staying out of weapons range of the trident without.

That is because tridents currently have crap for weapons. We need more long-range turret weapons, not fewer.
Mar 02, 2012 Dr. Lecter link
Sounds like a good reason to invest in rail turrets, not a reason to nerf them. This bullshit obsession with "balance" is the very worst part of VO, even more than the lack of content or endgame.
Mar 02, 2012 TerranAmbassador link
/me agrees with Lecter

Balance comes from measures and counter measures, rock to someone's scissors, not every side having the exact same ships and weapons
Mar 02, 2012 meridian link
I didn't mean to imply I am opposed to Rail Gun Turrets, just that they need to have some sort of measure implemented to prevent becoming overly spammy. And I didn't mean adding a delay after every shot, just once the magazine is empty (10-30 shots depending on the type).