Forums » Suggestions
Player Capship Turret Type
As a gunner in the Trident M, the turrets are not labeled as to what they are.... Please put the weapon type centered in the turret choices... That would help a lot.
+1
In addition, it would be awesome if the pilot had a hud readout of who is in which turret.
In addition, it would be awesome if the pilot had a hud readout of who is in which turret.
Meh... I suppose it would help.
+1
+1
+1
Didnt they used to be labeled? I noticed the ones on the moth are gone now too.
1+
+1 to make Turrets tab dispĺay turret location, what is installed there and who is present, if any
The next update will show what weapon the turret is. The turret should already show who is commanding the turret and what turrets are damaged/destroyed.
Can you also have "activity display" for turret? Like, lit an icon when turret is aiming, color that icon when shooting.
[ Turret N ( position ) GUN Gunner * ]
Sample:
[ T01 (Top rear) Neutron3 Alloh UIT # ]
[ T02 (Top Front) Gauss2 --- . ]
[ Turret N ( position ) GUN Gunner * ]
Sample:
[ T01 (Top rear) Neutron3 Alloh UIT # ]
[ T02 (Top Front) Gauss2 --- . ]
Where would this 'Activity Display' go? I am working on a Tactical tab for the capship owner's PDA to see who is in what turret, but there's no way to tell the difference between aiming and just being in a turret.
I think he's talking about the little weapon icons that show up on the (by default) right-hand side of the HUD.
TActical awareness / information. When ship is under attack, who's gunning and who's away/; Also shows how much activity is going on. Maybe simply make turret ' text (or bg) blink or change color when turret is "active" (aiming/shooting) would be enough, and requires no space more...
So from the same screen/tab the captain can see who is firing what and when, and demote who's inactive.
So from the same screen/tab the captain can see who is firing what and when, and demote who's inactive.
Needs little screens showing camera views of each turret so you can see where enemies are and/or if the manned turret is actually shooting something.
hahaha, that would be cool.
The new changes to this are nice by the way. Finally you can tell which turrets have what weapons mounted on NPC tridents.
Might come in handy if ships like HACs or Connies ever get different types of weapons installed.
Might come in handy if ships like HACs or Connies ever get different types of weapons installed.