Forums » Suggestions
Fix procurments!
The problem and bug of current procurment missions is that the higher is license, the more commodities are needed, but the rewards are still the same.
I made couple of tests and screenshots:
1. Trading license: 10. Same Edras procurment - Bring 8 (3cu) Phase arrays crates from Nyrius. Reward - 13400 credits.
2. Trading license: 16. Edras procurment - Bring 13 (3cu) Phase arrays crates from Nyrius. Reward - 13400 credits.
I don't get the math.. so the more I work and spend time in the game, the less are rewards?? Same situation is with every type with comodities, especially with bulk missions. I suggest you fix this bug and start give at least more CREDITS for harder procurments.
Or give pilots an option to substract a license.
I made couple of tests and screenshots:
1. Trading license: 10. Same Edras procurment - Bring 8 (3cu) Phase arrays crates from Nyrius. Reward - 13400 credits.
2. Trading license: 16. Edras procurment - Bring 13 (3cu) Phase arrays crates from Nyrius. Reward - 13400 credits.
I don't get the math.. so the more I work and spend time in the game, the less are rewards?? Same situation is with every type with comodities, especially with bulk missions. I suggest you fix this bug and start give at least more CREDITS for harder procurments.
Or give pilots an option to substract a license.
Don't you lose XP when someone claims a bounty on your head?
I dunno it seems reasonable that someone with a higher trade license should be expected to be able to haul more goods...
I dunno it seems reasonable that someone with a higher trade license should be expected to be able to haul more goods...
Thats not what he is saying, the rewards are the same even if you haul more stuff
Huh. I can accept a falloff in reward/cu as you do missions with more cu involved, but the total reward for a larger mission should always be higher than the total reward for a smaller mission.
the reward should increase some with the size of the load so I would consider this to be an error.....
bump, devs fix this please!
This should really be in Bugs...
noooes dont fix this! : )