Forums » Suggestions

Guild motd + some new commands

May 16, 2011 pirren link
Devs,

Can you please extend /guild motd, so there'll be unlimited characters, atm it doesn't allow to write long motd.

+ add specific commands, not only motd. E.g. "details" "dip", "blacklist", etc. with different strokes and print the information with "show" command.

/guild details "Your text here"
/guild details show

/guild diplomacy "TGFT: KOS, PA: KOS, Itan: KOS, etc."
/guild diplomacy show

/guild blacklist "Player 1, Player 2"
/guild blacklist show
May 16, 2011 PaKettle link
A separate blacklist would be good.

Perhaps a commanders page?
May 16, 2011 Alloh link
+1 Very interesting topic, and complex one.,

Indeed, it would really FIX the broken IFF system... we have multi-layered relations (Nations/Guilds/Personal) but IFF keeps ignoring guilds.

make it simpler, as:

/guild enemy "PlayerName" OR "[GUILD]"
/guild friend "PlayerName" OR "[GUILD]"
/guild (enemy|friend) without another parameter lists all enemies or friends
May 16, 2011 meridian link
-1

The MOTD should not be longer than it is now. Taking up several lines of text would be annoying.

Blacklist features and whatever else should be separate from the MOTD
May 16, 2011 Shapenaji link
It seems like a lot of the need for devs to step in and do this would be obviated by allowing "guild binds" That is, a set of binds implemented by the commander, that anyone can make use of.
May 17, 2011 pirren link
Set of binds implemented by a commander would be awesome..

/guild enemy "PlayerName" OR "[GUILD]"
/guild friend "PlayerName" OR "[GUILD]"


+1