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Forgiving??

Jul 31, 2010 Napolean link
Ill come out by saying Im not to versed in this games PvP, I have only 11 kills. 10 of which are from last Christmas when I played for a month and just did the Border Skirmishes. The 11th which I got today, brought up a question/suggestion/wtf.

I was on my way to another station in a Taur MkII with a Neut 3,Gat Turrret, and Chaos. All of a sudden I noticed a red blip on the radar which was heading towards me. I turned around and decided to fight, I had no cargo and was only a jump away from my home station so I had nothing to lose really. Ill spare the details but the Valk got me to about 20% but I got him to 10% so he began his retreat. Now Idk if it was a left over chaos or my gattling that got him but he was destroyed.

So as I said Im not at all familar with the exact PvP mechanics of this game but as far as I see it, that was a clean kill. I come to find out that this player was given the option to forgive or not to forgive me. This is the part that makes no sense to me, and maybe someone can elighten me. Alittle recap, an enemy player who was by their own admission KOS by the Secro entered Secro space, he came charging at me and im pretty sure he got the first shot off. Regardless, he was an enemy on my radar, therefore I had every right to kill him, and if he runs finish him off.

According to what ive gathered since he ran, he was given the forgiving option and I thank him that he did forgive me. BUT, why was he given this option in the first place. Ive never seen a forgive/dont forgive option outside of team kills in any other game, again correct me if im wrong.

If someone could please explain the logic of this game mechanic or let me know if I have my details skewed.

And in the chance that Im right in this being a flawed mechanic, my suggestion is, get rid of it.
Jul 31, 2010 Spedy link
Sounds like a bug. The forgive thingy is given in case of a kill where the person who died has a high (admire or more) standing, to forgive friendly kills and avoid faction loss. I cant think of a reason it would be turned on in the case where the person who died was KOS in the local faction...
Jul 31, 2010 Napolean link
Ok so this isnt supposed to happen good, the guy made it sound like that was how it always worked. Thanks.
Aug 01, 2010 Dr. Lecter link
You sure about what his standing with the local faction was? Because you sound like an idiot who doesn't really understand how this works.
Aug 02, 2010 Roda Slane link
First off, you did not report who you did combat with, or what their faction standing was at. The first is important to judge their credibility by (are they lying?), and the second is to determine if you know what kos is. While we are at it, you did not identify what location (exactly), which would help us identify if you know where serco space is. Considering that you are level 11, these could be interesting details.

That aside.

Faction Sanction rules are not very elegant to begin with.

I will attempt to describe them here, but even I am sometimes at a loss.

Standing: Description
-1000: Kill on sight (KOS). About the same as hated.
-601: Hated. A strike force should be in hot pursuit.
+600?: Admired. If someone kills you in faction space you get an option to forgive.

The rules (?)
Without going into the additional messy details of station no fire zones.

It doesn't matter who fired at who first, or who damaged who first. If you kill, then you face a standing penalty.

Now I don't check the standing of all the people I kill, and I don't often kill many people in nation space where I am not already kos, but I think if you are not hated, and you get killed, there is an option to forgive. And here it gets fuzzy: apparently if the killer has high enough standing, he gets to kill lower standing people for free.

Now, like I say. I am not the expert on these things, if there even is an expert on these things. I have not seen any official documentation on the issue, and I am not aware that there is any.

Faction standing rules are something you just learn as you go, is often abused by a few, but mostly avoided by most.

Use your 'k' key to see what there big three faction standings are.
Aug 02, 2010 Napolean link
@Roda Slane - I guess I did leave out alot of details, and thank you for your response I think I got my answer there.

Anyways, person was Wos, hes Itani and im Secro, I was in Secro space, Gerius or whatever its called. He came out saying that im lucky he chose to forgive me and then began to tell me how hes KOS with Secro. Also right after I killed him, a strike force jumped into the sector so hes atleast Hated right?

But if that "fuzzy" part you talked about works, im +976 with Secro so theres no way hes had higher than me while being followed by the strike force.

Thanks again for the clarification.

@Dr. Lecter - Well im pretty sure I made it clear that I DO NOT know what im talking about when it comes to this games PvP, and no I dont know for sure what his standing was, only going off what Wos said.
Aug 02, 2010 ryan reign link
Its not so much kill for free/with no repercussions if your standing is high enough. You still take a faction hit... (assuming they do not forgive you). However if, for example you are PoS and they are lower, you drop to admired. Or some thing similar, it has been a long time since I killed anyone in nation space.

Hope that helps a bit.
Aug 02, 2010 Dr. Lecter link
If you killed WoS at a Serco station and WoS is KOS Serco, then he's just blowing smoke up your clearly over-clenched sphinchter. You get kill forgive/penalize messages only when you're killed in space monitored/guarded by a faction that likes you a lot (high respected, admired, POS).
Aug 02, 2010 Napolean link
Ok lets say he is lying, obviously its either that or a bug, what would be his reasoning??
Aug 03, 2010 Crusader8389 link
Hes not exactly known for being serious... perhaps a practical joke?
Aug 03, 2010 Dr. Lecter link
Gee, I don't know: maybe jerking an obviously high-strung idiot's chain?
Aug 03, 2010 tarenty link
Dead thread!
Aug 03, 2010 Napolean link
Thanks Doc :)