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Heh, I meant recent as in past half-year or so. In the very near term, I agree that things have seemed, in-game at least, to be much more civil, something I'm very happy about. My point was more that that sort of behaviour is not as out-of-the-question as we might wish, and so steps should be taken to ensure that such actions impact other gameplay, e.g. other missions, as little as possible. Even when most people are behaving honourably, there are always occasional griefers, who would not only tend to ramp up their bounties, but also do things like malicious logging. Keeping the two systems separate simply minimizes the grief that can cause.
But I do agree with the underlying idea that you should have to make some sort of effort and decision to harvest a bounty.
But I do agree with the underlying idea that you should have to make some sort of effort and decision to harvest a bounty.
Gotcha.