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Conq. Station Guards
Hey.
If you fire on conq. station guards, your keys should be revoked if you own the active set.
So we can prevent easy lawneut farming.
If you fire on conq. station guards, your keys should be revoked if you own the active set.
So we can prevent easy lawneut farming.
station gaurds should be removed completely so people can mine stations like back in the day.
Station guards should shoot things... I've never seen them shoot anything
i agree with willis.
hmm yeah that doesn't really make sense that you would kill your own guys to get laws kinda counter productive. why not just offer a mission to make them?
why not just offer a mission to make them?
Wait, isn't the official Guild Software position on that matter that "[DELETED BY WHISTLER] don't exist" or something like that?
Wait, isn't the official Guild Software position on that matter that "[DELETED BY WHISTLER] don't exist" or something like that?
Um, what?
Ard made it pretty clear, I think. According to Guild, [DELETED BY WHISTLER] don't exist.
Hey. I don't care if they think lenbs don't exist. This is a pretty major exploit for station holders. It needs some serious consequences.
Agreed.
You guys are acting like this matters, but it doesn't. The only people who are farming laws at their owned stations are the idiots who weren't around or didn't think to duplicate a few mothloads during the last duping fiasco...
VO is nothing more than a series of exploits, get used to it.
VO is nothing more than a series of exploits, get used to it.
What if each station becomes a sort of faction? Like a 2nd nation for player?
So it applies same nfz/kill guards/Friend-Foe rules today?
So it applies same nfz/kill guards/Friend-Foe rules today?