Forums » Suggestions

Conq. Station Guards

Apr 05, 2010 Chaosis link
Hey.
If you fire on conq. station guards, your keys should be revoked if you own the active set.

So we can prevent easy lawneut farming.
Apr 05, 2010 Willis link
station gaurds should be removed completely so people can mine stations like back in the day.
Apr 05, 2010 Aticephyr link
Station guards should shoot things... I've never seen them shoot anything
Apr 05, 2010 Maalik link
i agree with willis.
Apr 05, 2010 peytros link
hmm yeah that doesn't really make sense that you would kill your own guys to get laws kinda counter productive. why not just offer a mission to make them?
Apr 05, 2010 ladron link
why not just offer a mission to make them?

Wait, isn't the official Guild Software position on that matter that "[DELETED BY WHISTLER] don't exist" or something like that?
Apr 05, 2010 Maalik link
Um, what?
Apr 06, 2010 ShankTank link
Ard made it pretty clear, I think. According to Guild, [DELETED BY WHISTLER] don't exist.
Apr 06, 2010 Chaosis link
Hey. I don't care if they think lenbs don't exist. This is a pretty major exploit for station holders. It needs some serious consequences.
Apr 06, 2010 diqrtvpe link
Agreed.
Apr 06, 2010 Impavid link
You guys are acting like this matters, but it doesn't. The only people who are farming laws at their owned stations are the idiots who weren't around or didn't think to duplicate a few mothloads during the last duping fiasco...

VO is nothing more than a series of exploits, get used to it.
Apr 07, 2010 Alloh link
What if each station becomes a sort of faction? Like a 2nd nation for player?

So it applies same nfz/kill guards/Friend-Foe rules today?