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Peytros, I have already given my explanations. Read above. There is no further value to repeating myself.
Lecter, just for shits and giggles and the sake of arguement, there is an existing relationship of cooperation between Serco and BioCom, validated by the history of BioCom and the fact that they are the only faction that a new Serco player begins life with standing over 0, Serco's start with +200 BioCom, zero and below for everyone else. You should actually be losing Serco standing for attacking the BioCom voy even though you died in the attempt.
Lecter, just for shits and giggles and the sake of arguement, there is an existing relationship of cooperation between Serco and BioCom, validated by the history of BioCom and the fact that they are the only faction that a new Serco player begins life with standing over 0, Serco's start with +200 BioCom, zero and below for everyone else. You should actually be losing Serco standing for attacking the BioCom voy even though you died in the attempt.
Oh, that would be fine Dr L , under the rules folk are suggesting here. My point is simple : if the escorter loses standing in " unmonitored" space then so should the attacker, there is no sector in which 100 does not work so "unmonitored" space is an artificial construct.
I can live with the idea that all actions in space are effectively monitored. Killing you would increase my standing with biocom , but decrease it with serco : so be it. Of course , in the interests of balance , killing me would decrease your standing with both biocom and serco ....
As a trader / miner such consequences would be acceptable to me , but I suspect the folk who would shout loudest about it are those who are whinging about players making a few creds by running partial voys.
Be careful what you wish for ....
I can live with the idea that all actions in space are effectively monitored. Killing you would increase my standing with biocom , but decrease it with serco : so be it. Of course , in the interests of balance , killing me would decrease your standing with both biocom and serco ....
As a trader / miner such consequences would be acceptable to me , but I suspect the folk who would shout loudest about it are those who are whinging about players making a few creds by running partial voys.
Be careful what you wish for ....
Pey, this is simple. You can't nerf / make absurd an entire mission type just because some people partially "exploit" it in a way you don't like... especially when the "exploit" in question is one most wouldn't label as such.
Moreover, you haven't at all addressed our arguments, instead saying things like "how could I be wrong?" (I paraphrase). I'm pretty sure no one agrees with you on this particular subject, and I assure you it is not just because of your nick.
For davejohn, DF, and Dr... I leave you guys to it. It's a good debate; carry on.
Moreover, you haven't at all addressed our arguments, instead saying things like "how could I be wrong?" (I paraphrase). I'm pretty sure no one agrees with you on this particular subject, and I assure you it is not just because of your nick.
For davejohn, DF, and Dr... I leave you guys to it. It's a good debate; carry on.
My point is simple : if the escorter loses standing in " unmonitored" space then so should the attacker
And your point is wrong, as I noted before, because there's plenty to distinguish the escorting pilot's faction loss from that which you seek to impose on the attacking pilot.
In short, the faction loss for the escorting pilot occurs because of what happened in monitored space: took a mission, had fewer than all ships dock at the destination station. Unmonitored space never factors into it.
So shut the fuck up with your whining about unmonitored space, you scrawny Scottish prig.
And your point is wrong, as I noted before, because there's plenty to distinguish the escorting pilot's faction loss from that which you seek to impose on the attacking pilot.
In short, the faction loss for the escorting pilot occurs because of what happened in monitored space: took a mission, had fewer than all ships dock at the destination station. Unmonitored space never factors into it.
So shut the fuck up with your whining about unmonitored space, you scrawny Scottish prig.
If part of the voy survives, then the attack is reportable. If it is reportable, then the attacker becomes liable. Each time a ship for a specific faction survives to report an attack, the faction hit should increase. This ties in nicely to solve the problem created by the last paragraph of your other suggestion.
Unmonitored does not = Unreported.
Unmonitored does not = Unreported.
Unmonitored does not = Unreported.
In VO it does.
In VO it does.
Lecter... this time you are just plain wrong. The voy reports how long you were with it. The voy reports how many died. The voy could easily report that you let them die... oh, wait, it already does that. If you come at me with the "well, then what's the incentive to not just kill the entire voy?" I'll beat you over the head with a hammer, as that will be the stupidest question asked in this thread (as the destination will realize the voy never showed up), and that's saying something given peypey's earlier postings.
As a side note: I think the convoy / standing idea was originally aimed toward rewarding people who had built up a reputation (possibly independent of the current faction system, or even possibly independent of faction itself) of successfully escorting convoys, rather than rewarding people with high faction standing. I am much more supportive of that idea that imposing faction-hits for failed escort missions; I'd rather the pilot took a hit in escort reputation (which caused the pilot to be payed less on future missions until he regained his reputation).
As a side note: I think the convoy / standing idea was originally aimed toward rewarding people who had built up a reputation (possibly independent of the current faction system, or even possibly independent of faction itself) of successfully escorting convoys, rather than rewarding people with high faction standing. I am much more supportive of that idea that imposing faction-hits for failed escort missions; I'd rather the pilot took a hit in escort reputation (which caused the pilot to be payed less on future missions until he regained his reputation).
You're thinking about this wrong, but since none of you decide what "unmonitored space" means -- or more accurately, will continue to mean -- in VO, I'm not wasting time addressing it.
"Unmonitored does not = Unreported."
I beg to differ Dr L., there are many instances where events which occur in unmonitored space are reported.
Take the simple example of killing a hive bot in an unmonitored Nation space sector. The Nation awards the player with a standing increase even if the player is hated so something must be reporting the incident. Perhaps when you are botting your standing back up you nip to a Nation capital to report how well you have done, but most folk don't.
I beg to differ Dr L., there are many instances where events which occur in unmonitored space are reported.
Take the simple example of killing a hive bot in an unmonitored Nation space sector. The Nation awards the player with a standing increase even if the player is hated so something must be reporting the incident. Perhaps when you are botting your standing back up you nip to a Nation capital to report how well you have done, but most folk don't.