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I think that eventually a mobile production facility with random weapons deliveries would add to content. However, right now with a small player base, it's the micro economy that counts, and the currency is player interactions. We need to use things that players care about to draw them into conflict with each other.
Thus, I think this prototype weapons idea would be best implemented in the near term at a fixed location with a set schedule.
Thus, I think this prototype weapons idea would be best implemented in the near term at a fixed location with a set schedule.