Forums » Suggestions
a change in the ship's apearence...
you putted a feture that the ships cant go fast constantly after the turbo butten is not used or the battery is out.
you also added a feture that you can fly back...
where are the engines to push you back?
where are the engines to slow you down or break???
add on each ship engines in the front, sides up and down since we can move up, down and to the sides. make it a bit more realistic so when you fly up, there is an engine at the buttom that will light up and push you up and when you stop flying up the engine at the top will light up to show that you stoped(that is if you are not on physices mode).
fistandantilus
you also added a feture that you can fly back...
where are the engines to push you back?
where are the engines to slow you down or break???
add on each ship engines in the front, sides up and down since we can move up, down and to the sides. make it a bit more realistic so when you fly up, there is an engine at the buttom that will light up and push you up and when you stop flying up the engine at the top will light up to show that you stoped(that is if you are not on physices mode).
fistandantilus
How right you are, and how wierd that would look.
MY EYES!!! AARGGGH!!! Too... many... spelling errors... and grammatical errors!! Cannot understand.... the post... clearly. Must... attempt... to... fix... errors.... and re-interpret... the post!! Blgeaaarggh!!
/me dies before he gets a chance to fix anything.
/me dies before he gets a chance to fix anything.
The Prom allready appears to have so manuvering thrusters.
I'm under the impression that the devs are going to make lots of new ship models and get rid of most of the old ones (other than the 3 specials).
??? But why? They all look so cool!
Of the specials, the Valkerie and Marauder are good looking ships but the Prometheus looks a bit like a boxy slug to me.
it is a boxy slug :D
But I like it, I like it more then the valk :D
cheers
But I like it, I like it more then the valk :D
cheers
back when it had 24k hull it was called "The Iron Slug"
A flaming promy is a beautiful sight to behold from afar as it flees backwards into a welcoming station...
/me always thought it looked cool
/me always thought it looked cool
Arolte:
so what if i have grammer mistakes.....by all means, fix them....i know i have the mistakes so you can fix them....:)
so what if i have grammer mistakes.....by all means, fix them....i know i have the mistakes so you can fix them....:)
I vote for a VF-1J (Skull Paint Job) or the VF-0... drooooool retinal targeting...
Ok seriously. Considering the speeds that you travel at the engines would have to be quite big, it makes sense in physics mode, you just have to swing your ship around and slow down, there are no reverse thrusters (tho still, you can slow down) Tho this game is no FA18 Korea, the flight combat is interesting to say the least. It's a wonder how you are able to slow down without any thrusters, and how the 100% drag effect works. Perhaps only certain ships should be allowed to move backwards due to the fact that they can have extra engines onboard. I brought this up awhile ago but people thought I was crazy, or just completely ignored me. My idea at the time was to allow the ship to only go in one direction unless additional engines were added on.
The first engine would allow you to control forward thrust and rolling actions and yaw to a certain degree.
A second engine would allow you to to control reverse thrust and have better control of pitch and yaw.
A third engine would be really two engines that would allow you to go up and down with greater ease.
Only certain ships would be able to equip all three engines, mainly the heavy bomber/trader ships. Gunships and light bombers would be able to equip two engines. Light fighters would only be able to equip the rear thrusters. Also different types of engines would allow for a more dynamic acceleration speeds. It's a risk and would take forever to balance just right but would allow for some pretty cool setups and different ship types for different jobs.
Ok seriously. Considering the speeds that you travel at the engines would have to be quite big, it makes sense in physics mode, you just have to swing your ship around and slow down, there are no reverse thrusters (tho still, you can slow down) Tho this game is no FA18 Korea, the flight combat is interesting to say the least. It's a wonder how you are able to slow down without any thrusters, and how the 100% drag effect works. Perhaps only certain ships should be allowed to move backwards due to the fact that they can have extra engines onboard. I brought this up awhile ago but people thought I was crazy, or just completely ignored me. My idea at the time was to allow the ship to only go in one direction unless additional engines were added on.
The first engine would allow you to control forward thrust and rolling actions and yaw to a certain degree.
A second engine would allow you to to control reverse thrust and have better control of pitch and yaw.
A third engine would be really two engines that would allow you to go up and down with greater ease.
Only certain ships would be able to equip all three engines, mainly the heavy bomber/trader ships. Gunships and light bombers would be able to equip two engines. Light fighters would only be able to equip the rear thrusters. Also different types of engines would allow for a more dynamic acceleration speeds. It's a risk and would take forever to balance just right but would allow for some pretty cool setups and different ship types for different jobs.
me shivers
no barrel rolls anymore :(
cheers
no barrel rolls anymore :(
cheers
Well if you think about it, wouldn't most fighters have vector engines? So all you would have to do is point the engines in different directions for each other, much like how the modern fighters of today don't use the flaps to roll, they use the engines.
For that matter, I'm not convinced that the ship's are using anything remotely like a Newtonian reaction thruster (aka a rocket). How do we know that the ships aren't gripping the fabric of space and pulling themselves around? It certainly isn't impossible that a culture capable of opening up greater than plank length wormholes in the fabric of space and jump driving from one system to another is using a non-reaction drive to get around. For that matter, how do we know that the ships aren't repeatedly teleporting themselves a small distance many times per second (aka 'warp drive')?
Maybe 'turbo' is some sort of high efficiency ion drive or fusion rocket, but I doubt it.
Maybe its best if we don't dwell to deeply on the physics of a game, because we might find that physics tells us that space combat between 'star fighters' is improbable or even impossible.
Maybe 'turbo' is some sort of high efficiency ion drive or fusion rocket, but I doubt it.
Maybe its best if we don't dwell to deeply on the physics of a game, because we might find that physics tells us that space combat between 'star fighters' is improbable or even impossible.
Yah, we can pull space along but we can't making a station that is slightly pretty, why don't we all just go get high on "The Spice" so we can fold space and avoid combat all together.
why does the back of your ship (where the engine's exit is) light up when you thrust?
if you just make small jumps then that means all the process and activation of the movement and engine is done with in the ship, why do you see 'fire' or a birght light?
if you can explain this then so be it. but if you cant, then tell me why they should'nt add the engines?
did any one see Babylon 5??? (the tv series, not movies!!!)
remember the earthen figheters?? they had 4 places they thrusted from, but from each place there were at list 5 if not more 'holes' for the thrust! it can should be like it, a bit realistic with a bit of imagianation touch....
Arolte: you are more ther welcome to count my mistakes because i know i have like a milion there.....have fun and let me know the results....cheers :)
fistandantilus
if you just make small jumps then that means all the process and activation of the movement and engine is done with in the ship, why do you see 'fire' or a birght light?
if you can explain this then so be it. but if you cant, then tell me why they should'nt add the engines?
did any one see Babylon 5??? (the tv series, not movies!!!)
remember the earthen figheters?? they had 4 places they thrusted from, but from each place there were at list 5 if not more 'holes' for the thrust! it can should be like it, a bit realistic with a bit of imagianation touch....
Arolte: you are more ther welcome to count my mistakes because i know i have like a milion there.....have fun and let me know the results....cheers :)
fistandantilus
13
;-)
;-)
I said Arolte, not you suicidal lemming!
but thanks....not just tell me what they were :)
but thanks....not just tell me what they were :)
Celebrim, your conservative posts are no longer funny, my friend.