Forums » Suggestions
Kill rewards in the BS
Guise: +200 Combat and 1500 credits
At the present time, all ships are given this reward for a kill, no matter if it's a HAC or a vulture.
I would like to propose the following rewards:
Guise: +200 Combat and 1500 credits
Trident: +1000 Combat and +200 Heavy weapons and 7 500 credits
Teradon: +1500 Combat and +300 Heavy weapons and 10 000 credits
Connie: +4000 Combat and +1200 Heavy weapons and 30 000 credits
HAC: +8000 Combat and +2400 Heavy weapons and 75 000 credits
EDIT: Variations:
Variation 1: (as suggested by kihjin)
Guise: +200 Combat and 1500 credits
Trident: +1000 Combat and +200 Heavy weapons and 7 500 credits
Teradon: +4000 Combat and +2400 Heavy weapons and 50 000 credits
Connie: +2000 Combat and +800 Heavy weapons and 30 000 credits
HAC: +3000 Combat and +1600 Heavy weapons and 75 000 credits
The reason for the Heavy weapons is the amount of firepower needed to take down the shields. If you aren't wanting to do that then i will be fully content with just the combat and the credits.
Upon winning the BS:
Fighter: +1000 Combat 50 000 credits
Small: +1500 Combat and 100 000 credits
Medium: +4500 Combat and 200 000 credits
Large: +6000 Combat and 300 000 credits
Comments, Criticism, Changes?
All appreciated..
At the present time, all ships are given this reward for a kill, no matter if it's a HAC or a vulture.
I would like to propose the following rewards:
Guise: +200 Combat and 1500 credits
Trident: +1000 Combat and +200 Heavy weapons and 7 500 credits
Teradon: +1500 Combat and +300 Heavy weapons and 10 000 credits
Connie: +4000 Combat and +1200 Heavy weapons and 30 000 credits
HAC: +8000 Combat and +2400 Heavy weapons and 75 000 credits
EDIT: Variations:
Variation 1: (as suggested by kihjin)
Guise: +200 Combat and 1500 credits
Trident: +1000 Combat and +200 Heavy weapons and 7 500 credits
Teradon: +4000 Combat and +2400 Heavy weapons and 50 000 credits
Connie: +2000 Combat and +800 Heavy weapons and 30 000 credits
HAC: +3000 Combat and +1600 Heavy weapons and 75 000 credits
The reason for the Heavy weapons is the amount of firepower needed to take down the shields. If you aren't wanting to do that then i will be fully content with just the combat and the credits.
Upon winning the BS:
Fighter: +1000 Combat 50 000 credits
Small: +1500 Combat and 100 000 credits
Medium: +4500 Combat and 200 000 credits
Large: +6000 Combat and 300 000 credits
Comments, Criticism, Changes?
All appreciated..
I agree that the kill rewards should be proportional to what you killed. Even in the hive skirmish you get more xp for killing the queen.
Don't know if your numbers are good or not but it is a starting place. Although, Teradons seem harder to take out than the connie or hac, so I might suggest giving that one +4000 and move the other two down Connie: 2000, HAC: 3000
Don't know if your numbers are good or not but it is a starting place. Although, Teradons seem harder to take out than the connie or hac, so I might suggest giving that one +4000 and move the other two down Connie: 2000, HAC: 3000
I'm only for this if the exp is split amongst all those who helped in the killing of the ship.
yeah, like the static hive iry, i like the way that works.. this way the numbers will balance out more.
The thing is: we need more forms of making money by combat. A military opportunity, and there needs to be more means of making money by fighting for your nation than just trading rare things.
The thing is: we need more forms of making money by combat. A military opportunity, and there needs to be more means of making money by fighting for your nation than just trading rare things.
ehhh, the credit amounts for the cap ship kills seem a bit off. 7,500 for a trident kill? I could get the same ammount by running off a few hs bots.
As another suggestion: maybe give light weapon points equal to the heavy weapons points for each kill.
As another suggestion: maybe give light weapon points equal to the heavy weapons points for each kill.
Yes, absolutely, proportionate rewards are coming. We intend to do it the right way (not rewarding frag-stealing), but it's not quite as simple as you might imagine.
@Chaosis: Tridents are very easy to destroy in the BS, One spam swarm gems stack and the shields are gone and the easy part is just using energy to kill the rest off.