Forums » Suggestions
Fix the Navmap
Ever since the dynamic Hives were added to Itani and Serco space, the navmap's "bots sighted" information has been completely incorrect in Cantus, Metana, Setalli Shinas, Dantia, Rhamus and Initros.
Please fix this. It is extremely confusing to newbies.
Either removing the "bots sighted" data for those sectors or changing it to update dynamically with Skirmish data would be sufficient to fix the problem, I think.
Please fix this. It is extremely confusing to newbies.
Either removing the "bots sighted" data for those sectors or changing it to update dynamically with Skirmish data would be sufficient to fix the problem, I think.
Aye, this is overdue. Ought to be as simple as a grep command for the dynamic systems right?
I agree, there was a new person on today that was totally confused, because all he did was leave the "beginner area" (probably pyronis) and ventured to a system that has hive skirmish. He went to go kill some bots based on the navmap's information in that system (which is left misleading and incorrect) and when he got to the sector, he found nothing and didn't understand why and asked on 100. It makes it very confusing for new people to hunt bots when the only thing they have to rely on is extremely misleading and incorrect. Also probably gives a bad impression on the game. I think it should be dealt with, it's been just kind of "there" since dynamic hive has been added and no one has fixed it.
Yes.
Count yourselves lucky , it says " Here be Dragons " on mine....
But aye , it could do with being updated sometime .
But aye , it could do with being updated sometime .
We can nuke the data for the moment. There's no way to dynamically update it as of yet.
This is another reason why I'd like to confine newbies to a single system for their first couple of levels. You don't see Hive Hunt missions until Combat 3 or some such, which is part of the problem.
This is another reason why I'd like to confine newbies to a single system for their first couple of levels. You don't see Hive Hunt missions until Combat 3 or some such, which is part of the problem.
Ecka, dragons are probably the only non-player entity in VO that could give you a challenge... ;)
Incarnate, we could populate sector notes with the hive data as the person docks at stations with hive missions.
Release this task to the PCC and it will be done in a week, I'd guess.
could have it done by tomorrow, just need the bots in a table where the client can read. Everything is in place already for this to work, just need a table and can purge all the bot listings for the systems.
This is a sample of what I am talking about. This hive skirmish data is updated when you dock at a station, what you see is what you get when you dock but it's available OUTSIDE the station. The bots can be handled the same method. All neatly in a table where the client can read. NOTE the sector notes listing here.
I have no idea what you're talking about for a table of bot info. bot info indexed by what?
I think by table he means something similar to a dynamic database, ala MySQL. But I think the docking method would work much better and make a lot more sense, and would also be much easier to implement.
table of bot info. Instead of listing the bots on the navmap the way they are NOW I say purge that info and move it to a lua table so it can be changed on the fly. Then we can incorp that into sector notes to show the bots as they change over time. Can also add other notes or info as needed to. i.e. escorts, hive missions, trade missions, etc..
Using this method will give instant dynamic access to everything on the navmap.
Using this method will give instant dynamic access to everything on the navmap.
Yeah, what blacknet said.