Forums » Suggestions
Not that I am aware of. (My theory may be crazy, but I think that the Akanese evolved into Corvus Prime) *ducks*
THE COLORS ARE THE SAAAAAME!!!!!
*ducks again*
THE COLORS ARE THE SAAAAAME!!!!!
*ducks again*
Code wise, I don't see how. For all intents and purposes, a wormhole is just a simple script.
Someone presses "Enter/Return"
if (inWormholeStart == true) then player.moveTo(Destination)
Destination varying from wormhole entrance to wormhole entrance.
Backstory wise, just make a compelling story or stories and throw them out there. I'm not saying the backstory is the be all and end all, since history changes, even in real life, since we discover new things we did not know about. Just make it sound somewhat believable and cool :)
Someone presses "Enter/Return"
if (inWormholeStart == true) then player.moveTo(Destination)
Destination varying from wormhole entrance to wormhole entrance.
Backstory wise, just make a compelling story or stories and throw them out there. I'm not saying the backstory is the be all and end all, since history changes, even in real life, since we discover new things we did not know about. Just make it sound somewhat believable and cool :)
In reason thirteen you stated that it would push players back towards the capitol stations and help noobs, but those are the most disconnected from Latos. How is this bringing players towards the capitol stations?
In reason thirteen you stated that it would push players back towards the capitol stations and help noobs, but those are the most disconnected from Latos.
First off, there are capital stations in both Pyronis and Divina, so with Serco and Itan you have a 50/50 of being one sector from the high level players action.
For the UIT, Sendia is the place to play now, however with this move Latos would most likely become that spot, much like it was when the Un-Rats were to bothersome in B-8, people just moved the action. This moves you one hop closer to UIT space.
Also, with higher participation in the BS, player in the BS are only 3 and 4 hops away, where as now, with most action in Sendia, its 6 and 9. On the other side it's 4 and 4 after a re-spawn in Pyronis and Divina. Again, less deterrent for old timers to make the trek.
Back-story wise, I like your position moldy
As for the wormholes themselves, akanese plot? ITS A TARP! Those crazy nuts, I'm sure they'd experiment with wormhole tech to get better routes to the serco homeland. Especially since the UIT and itani have sortof started clamping down.
Course I thinks it a TRAP, and not a TARP.
First off, there are capital stations in both Pyronis and Divina, so with Serco and Itan you have a 50/50 of being one sector from the high level players action.
For the UIT, Sendia is the place to play now, however with this move Latos would most likely become that spot, much like it was when the Un-Rats were to bothersome in B-8, people just moved the action. This moves you one hop closer to UIT space.
Also, with higher participation in the BS, player in the BS are only 3 and 4 hops away, where as now, with most action in Sendia, its 6 and 9. On the other side it's 4 and 4 after a re-spawn in Pyronis and Divina. Again, less deterrent for old timers to make the trek.
Back-story wise, I like your position moldy
As for the wormholes themselves, akanese plot? ITS A TARP! Those crazy nuts, I'm sure they'd experiment with wormhole tech to get better routes to the serco homeland. Especially since the UIT and itani have sortof started clamping down.
Course I thinks it a TRAP, and not a TARP.
What about CtC?
-Nautargos
-Nautargos
it needs to be remade anyways.
And add capture the flag.
CTF in latos would be awesome, Well at least starting in Latos.
What about CtC?
Oh right. I think this also balances the CtC out much better as well.
Right now, with most of the PvP action in B-8, and the Serco Convoy having to pass through it, it is much less difficult for Itan to just hang out in B-8, listen to 202, and wait for the convoy to pass through or one hop to Daltas because its so close to the place in which they are already active.
Serco currently gets stuck having to hang out on the other side of grey, with little or no PvP action, waiting for the convoy to come, or submit to a strictly defensive posture protecting their own CtC. A weak strategy, that must eventually lead to loss, simply because they forced to protect, which is much harder than to attack.
Both CtC cargo's should start from the same station. Bractus watch. Those double dealing greys sell to both sides of the war, as is the norm for most capitalistic weapons peddlers.
The current use of Sedina Daltas appears to be to keep the jump distances identical.
With the new path, the CtC cargo that leaves Bractus Watch, travels the same path for both Itan and Serco, converging in Latos before heading to its target destination.
The new wormhole in Divina should go in M-14, so as to give Itan the same barracks border that Serco has in Pyronis O-9.
This would put the wormhole into Latos from Sedina as one of the key points in the universe. Players would be able both attack and defend CtC, without having to chase off in two directions. They would also fight, just to maintain control of the CtC route, both for their own cargo, and to assault the opposing sides cargo.
In short, I think this would also improve the CtC, in addition to the other points I made above.
Oh right. I think this also balances the CtC out much better as well.
Right now, with most of the PvP action in B-8, and the Serco Convoy having to pass through it, it is much less difficult for Itan to just hang out in B-8, listen to 202, and wait for the convoy to pass through or one hop to Daltas because its so close to the place in which they are already active.
Serco currently gets stuck having to hang out on the other side of grey, with little or no PvP action, waiting for the convoy to come, or submit to a strictly defensive posture protecting their own CtC. A weak strategy, that must eventually lead to loss, simply because they forced to protect, which is much harder than to attack.
Both CtC cargo's should start from the same station. Bractus watch. Those double dealing greys sell to both sides of the war, as is the norm for most capitalistic weapons peddlers.
The current use of Sedina Daltas appears to be to keep the jump distances identical.
With the new path, the CtC cargo that leaves Bractus Watch, travels the same path for both Itan and Serco, converging in Latos before heading to its target destination.
The new wormhole in Divina should go in M-14, so as to give Itan the same barracks border that Serco has in Pyronis O-9.
This would put the wormhole into Latos from Sedina as one of the key points in the universe. Players would be able both attack and defend CtC, without having to chase off in two directions. They would also fight, just to maintain control of the CtC route, both for their own cargo, and to assault the opposing sides cargo.
In short, I think this would also improve the CtC, in addition to the other points I made above.
This is a well thought out idea. I think that if we had dev approval, it could happen, but I don't know how the devs would react. Hopefully they read these things...
We could begin by flipping UIT and grey before the new players come, so its easier when the whs come.
Indeed, the back story is just that; pushing the gameplay forward and adjusting the story to suit is called politics.
We have seen stations "move" locations, there are plenty of sectors with roids doing nothing much where new whs could "appear".
I really hope the devs give this some serious thought , I think remapping the vo universe along the lines suggested by PsyRa would be a big step forward.
We have seen stations "move" locations, there are plenty of sectors with roids doing nothing much where new whs could "appear".
I really hope the devs give this some serious thought , I think remapping the vo universe along the lines suggested by PsyRa would be a big step forward.
Someone email the devs about this. I will if no one else does, but its 11 PM here, and I need sleep. If n o one else does, I will email them tomorrow.
*cynicism setting in*
ingo, you don't rush the devs. You just don't. Rushing does not make things better, especially not in the long run.
While this is a good idea, I don't know.
VO already feels good. The systems work, and, having remained the same since I started, it's reliable...changing them would change the atmosphere of the universe, at least to me.
VO already feels good. The systems work, and, having remained the same since I started, it's reliable...changing them would change the atmosphere of the universe, at least to me.
Reliably separate and boring, sure.
Shadowkhas has a point, in that the universe has been static up to this point and changing it would likely cause some confusion. Maybe a gradual addition of galaxies would make it easier to get used to, and a few different subsequent updates could rearrange the current universe. Gradual change is easier to take than all at once.
What, and how long exactly would it take to "get used to" a couple of new wormholes from your point of view?
How is the "gradual addition of galaxies" a lesser and more gradual change than the addition of wormholes to already existing "galaxies"? (I think you meant systems)
How is the "gradual addition of galaxies" a lesser and more gradual change than the addition of wormholes to already existing "galaxies"? (I think you meant systems)