Forums » Suggestions

Guild Stations & Orbital Platforms

Jun 08, 2008 MechWarrior001 link
I idea I came up with is having Guilds being able to construct their own Stations. Some basic rules I thought would be required to do so:

1. Guild's must provide their own resources. The miners must collect a certain amount of resources and rendezvous at the construction site, at which the guild leader will initiate the construction project.

2. Guild Stations cannot be within 3-4 sectors of a NPC Station or another Guild Station.

3. Guild stations can buy/sell stock & inventory. HOWEVER, in order for a GS to sell items, Guild Members must acquire these items via buying them from other stations or looting them from space junk/debris.

4. Guild Stations can repair ships. But instead of costing credits, they will cost resources. For example:

2% Nose Damage = 3 Carbonite Ore
54% Body Damage = 62 Purified Xithrite Ore

Of course, these resources will either have to be purchased or mined or looted and unloaded at the Guild Station. (Forgive me if my spelling is off.)

5. Guild Stations can have automated defenses. However, they must not exceed 1000m Attack Range and each station cannot have more than 4.

6. Guild Stations cannot be built in Wormhole Sectors.

7. Guild Stations can be used as a Home Station/Home Base.

8. Guilds that have war Status with each other cannot dock at enemy Guild Stations. (Guild 1 hates Guild 2, they have a war, etc.)

9. Guilds can have a MAX of 1 Station.

10. Guild Leaders & select Guild Officers and/or members can create Guild Missions that are posted on the guild Station board.
However, they cannot award credits unless credits have been deposited in the Guild Bank. (I'm not sure if that even exists yet.)

Thats what I have So far, tell me what you think.
Jun 08, 2008 LeberMac link
What do I think? I think this has been discussed before, but I'll leave it to MSKanaka or Whistler or Surbius to locate one of the many "guild stations" threads.
Jun 08, 2008 MechWarrior001 link
Sorry if this post upset you its just I didn't see any other Guild Station posts at the time.
Jun 08, 2008 Whistler link
It's in the "Please read this thread before posting a suggestion" thread under "stations, building, owning, capturing, destroying, walking in" yadda yadda yadda

In Mech's defense I point out that he put considerable thought into fleshing out the concept of guild-owned stations. While I prefer to see the appropriate original thread used, he DID further the discussion rather nicely.
Jun 09, 2008 Dr. Lecter link
Guilds get nothing special due to their guild status. File under "player-owned stations" generally.

Next nooblet with a "novel" idea, please!
Jun 11, 2008 missioncreek2 link
Discussing ideas already commented on is useful for several reasons.

1. New players are entering the discussion, and have new angles.
2. Better ideas are highlighted when independent threads are made.
3. Old players who have already considered an idea may have crystalized new insight for the current thread.
4 There is an unreasonable number of posts to read through to find "your idea". Its helpfull for an oldtimer to share a previous link, but biting comments about reading all the old threads are just rude.
Jun 11, 2008 Pointsman link
Yes, it is definitely unreasonable for newbs to have to frame their suggestions to the devs within past, possibly elaborate, discussions. Long threads are confusing, after all. And unlinked spattering provide quicker satisfaction to the submitter -- which is all that really matters.
Jun 11, 2008 Whistler link
I disagree. Point 1 is not necessarily true, as the new angle may be an old one reheated. Who would know? Points 2-3 are unfounded, and as to 4: One has only to read the most recent posts if they've read the old ones already. You can add new ideas on top of old, just recognize that other thoughts have been shared and perhaps learn from them. Otherwise we get pointless rehash after pointless rehash.
Jun 12, 2008 toshiro link
Which in turn aggravates the more veteran player base.
Jun 12, 2008 Dr. Lecter link
BUT WON'T SOMEONE PLLLLLLEEEEAAASSEEE THINK OF THE N00BS!?!?!
Jun 12, 2008 MC1171611 link
Yeah, everyone was a n00b at one point or another. Which reminds me...

N00bs

A. INTRO
I. What is this?
II. Defining 'Noob'

B. COMMON NOOB CHARACTERISTICS
I. Noobish
II. Where to find noobs
III. Behavior of noobs
IV. Noob religion
V. More about noob habitats

C. AVOIDING NOOBS
I. Make sure you aren't one
II. Major noob avoiding strategies

------------------------

A. INTRO

I. What is this?
This guide is designed to give you a better understanding of what a noob is, how to recognize them, some details about them, and how to avoid or get rid of them. It mostly applies to online forums, which are the main targets of migrating noobs.

II. Defining 'Noob'
Contrary to the belief of many, a noob/n00b and a newbie/newb are not the same thing. Newbs are those who are new to some task* and are very beginner at it, possibly a little overconfident about it, but they are willing to learn and fix their errors to move out of that stage. n00bs, on the other hand, know little and have no will to learn any more. They expect people to do the work for them and then expect to get praised about it, and make up a unique species of their own. It is the latter we will study in this guide so that the reader is prepared to encounter them in the wild if needed.

Noobs are often referred to as n00bs as a sign of disrespect toward them, and it's often hella funny, but I will refer to them as noobs during this reading.

* Usually the topic at hand on an internet forum.

B. COMMON NOOB CHARACTERISTICS

I. Noobish
Often, but not always, noobs will attempt to communicate in their own primitive language, known as "n00bish." It is a variant of the hacker language that exposes them as having little intelligence or will to learn. Here is an example of some noobish. Do not attempt to comprehend it: it cannot be discerned without professionals at hand.

stFU /../..an, i r teh r0xx0rz liek emin3m, u cna go tO EHLL OR ATLE4St help m3 wit hthIS!!111!!!!!!!1~~1!!``!! LOLLOLOLLOLOLlOoLLOlollLLl u n00b

Although you may find this unbelievably funny and/or annoying, it is best to restrain yourself and keep from talking back to them, as they are very territorial and easily angered. This will result in their attempted verbal abuse of you, possibly backed up by other noobs, because they work in packs when doing offensive tasks. It is not an easy task to learn this language because our intelligent accent will keep it from sounding quite right when spoken. You can write some simple noobish of your own, however, by slamming your face into your keyboard repeatedly.

II. Where to find n00bs
On the internet, n00bs make their colonies on forums. They migrate in waves, usually on weekends, and proceed to clog up bandwidth with stupid questions and sometimes even stupid answers. If you happen to be unfortunate enough to be on a board large enough to attract migrating noobs, there will hopefully be authority in charge who is smart enough to take extermination measures before they can make nests and larger colonies. THE BANNER HAMMER is one form of authority.

Larger colonies can result in the mutation of some into spammers. Not commercial spammers, but pointless spammers. A noob can become one of these at any point, but the larger the amount of noobs, the more chance pointless spammers will appear.

Off the internet, noobs appear anywhere the focus is on learning or discussing something specific.

III. Behavior of noobs
Since noobs are basically ignorant bastards, they have a lot in common. The most often seen characteristic is their fluency in noobish, which is why it got its own section. They will also be very self confident as if they were the absolute best at what they are in fact the worst at. Also, they are quite agressive and self-centered, and tend to laugh a lot using many L's and O's in rapid sucession (the noobish word for laughing like an ultimate retard).

It is their instinct to assemble in packs for defense, and they often attempt to organize packs that they call teams. Unfortunately for them, teams usually result in a total loss of communication and they can often begin to fight amongst each other. These teams are quite unlike those formed by non-noobs.

Noobs have difficulty reading English and cannot comprehend the idea of authority.

Therefore, they have an all-out disregard for rules, basic or not. A good way to identify a noob (bad) vs. a newb (good) is to tell them (or have an authority tell them) which rule they are unknowingly breaking. If they respond with an apology and fix it, they are probably not a noob. If they react by insulting everything around them in rapid noobish and causing general mayhem, it is because they are a noob and have had a small seizure due to their inability to understand what is happening.

IV. Noob Religion
Noobs follow a variation of the 1337 (sometimes 7331) religion, in which they worship the number in odd rituals and put altars in their forum avatars and signatures. They often call themselves 1337, which experts say is somewhat like calling themselves godly in a human language. It's best to not interfere with their religious fantasies and practices because that can lead to a noob uprising, which can turn a forum to mush in less than a week.

V. More about noob habitats
Noobs often attempt to maintain their own web pages. Some common features of these lairs are a terrible lack of content, background music, lots of pointless animated gifs, and pages that say some variation of 'tHEir isnothinG H34r yEtt LOLLOLOL!111!1!!~~~!!`! 13371337', which means 'Nothing here yet' in noobish.

They will also have large, seemingly infinite marquees of 88X31 affiliate buttons replaced with red X's scattered here and there, and possibly a hit counter showing a number less than 100. These habitats are numerous but fairly easy to avoid because only noobs link to them. So if you can identify a noob, don't go to its homepage. Simple as that.

C. AVOIDING NOOBS

I. Make sure you aren't one
Note: This section is bilingual so even noobs can make the discovery if they haven't already.

English (T4lk)-

Read the above parts of this guide carefully. If you find yourself unable to comprehend any of it but are instead beginning to think about how great you are and how awesome 'teh 1337' is, you might want to take one of the many available online quizzes to check your noobancy.

Noobish (133713371337)- Liek, u gott4 re3D teh gudieCAREFUl1y and tehn OMG LIEK I AM R0XX0RZ ya anD ify 0u turn into teh reTARDED u gota go 2 MY WEBP4GE LOLLOLOL!!111~11 ad check 4 warez n stfuu. if u r a n00b go2HELL LOLLOLOlROFLMFAO11!!!11!!!! a/s/l pos gtg n00b suxx0rz ur b0xx0rz OLOOOLOLLLL HELP HELP HELP 1337133713371337

II. Major noob avoiding strategies
The main factor in attracting migrating herds of noobs is a large, active forum. If you find one of these, look to see if it has the management to avoid noob infestation. If not, look for a small or mid-sized forum that covers the same topic so you can enjoy your time there before the noobs find it.

Another way to keep noobs from interfering with your life is to become part of the authority on one of these forums. But that's often hard to do so you'll probably be better off avoiding larger forums first off. If you do manage to become part of the authority, however, take full advantage of it and establish extermination policies so that normal people can have a nice time without noob infestations.

(copyright 2008, DX10NMR {Ogame, SilkRoad})
Jun 12, 2008 Dr. Lecter link
Everyone was a new player at one point--try not to confuse that general term with the more specific term n00b.

If you keep your eyes and ears open, your mouth shut, figure things out on your own, and just generally roll with the game... you'll pass through your time as "new" without being a n00blet.

HTFH
Jun 13, 2008 Unit382456 link
MC1171611,

You do realize what you are saying is in Direct violation of the Rules of Conduct.

What you are saying is that "n00bs/noobs" are "Bad" people, which is a form of Harrassment. By this you are encouraging Discrimination, and, that too, is in Violation of Rules of Conduct.

Newbies are not bad people. They are new to this, and me being one of them, are still learning about the game. Just because one newbie has a undesirable personality does NOT mean you can treat the rest of us as dirt. Now this thread has treaded TOO FAR away from its original intent. This thread was never about newbies nor avoiding them. This thread was originally about Guild Stations.

And MC1171611, I suggest you get used to seeing Newbies around and dealing with it peacefully. Your going to see them all your life.
Jun 13, 2008 MC1171611 link
Did you even read the durn thing? Your response exudes no comprehension of the contents of my post.

Also, get a good ol' Webster's 1828 and look up "discrimination." It's rather unlike you might think.
Jun 13, 2008 Dr. Lecter link
Well, MC117, keep in mind that Unit38 may be from a European country (or Canada). What passes for illegal verbal/written "harrassment" and/or "discrimination" in Unit38's little 1984 commune of a country may be very similar to what we in America consider First Amendment protected free speech.

Plus he's clearly a humorless asswipe whose reading comprehension skills (in english, at least) border on the pre-kindergartener level.

Finally, Unit38, we don't deal with anything "peacefully" in VO. Especially not annoyances such as yourself. Instead, we blast them with neuts, rake them with posis, and boom them back into the station from whence they sprang with flares. Then we rinse and repeat. A lot. Please get used to it.

Oh! best. line. ever. You can write some simple noobish of your own, however, by slamming your face into your keyboard repeatedly.