Forums » Suggestions

Player owned platforms (POP's)

Nov 03, 2007 drysonbennington link
The advantage of having POP's would be many.

You could have your own area of space controled by your guild for starters.

Each POP would be a bot built platform. Each POP would start out as a mini-platform with only the basic of necessitities. These would be:

POP 1 - Three ship docking facility
- 5000 CU storage bay
- scanning array to scan out to 75,000 meters
- a five port defense system, weapons range would be set
to a maxium of 20,000 meters(system is defined by the
highest licensee holder, system could be automated or
pilot controllable)
- repair array 2x (would be able to repair two ships that
stationed outside of the platform and no closer then 200
meters away)

As each pilot who is part of the platfrom guild increase's in their expierience new features or add-ons will become available.

These add-ons are featured below:

Level 2 License:

- a one ship increase in the docking bay
- 10,000 CU cargo bay storage
- defense system range of 30,000 meters
- scanning out to a range of 100,000 meters
- port increase to seven

Level 3 License:

- a one ship increase in the docking bay
- 15,000 CU cargo bay storage
- defense system range of 20,000 meters
- shield emiiter 1

Level 4 License:

- a three ship increase in the docking bay
- 25,000 CU cargo bay storage
- defense system range of 15,000 meters
- shield emitter 2
- port increase to ten
- repair array x4
- scanning range of 125,000 meters
Nov 03, 2007 Whistler link
That's along the lines of this: http://www.vendetta-online.com/x/msgboard/3/1912

See here for previous suggestions: http://www.vendetta-online.com/x/msgboard/3/1912