Forums » Suggestions

Increase collision damage

Jul 25, 2007 Phaserlight link
This is a gameplay suggestion, I personally think the damage for running into an asteroid or station should be a little higher (say... 20-50%). Right now I can pretty much fly around like I've got a rubber ship.

Not that that's a bad thing, necessarily, I just think the stakes could be upped a little. Particularly when fighting amongst asteroids.

edit: yeah I'm aware of this thread, I'm suggesting the opposite.
Jul 25, 2007 Shadoen link
NYA!!!
Jul 26, 2007 toshiro link
Wingbugging needs to be fixed first, and as far as I recall (talked to a1k0n about it), it's not trivial to do that.
Jul 26, 2007 QuakeDisruptor link
Good suggestion tho. A head on collision at boost speed with another ship should practically finish them both off.

Just don\'t turn VO into a mario game (i.e. touch anything and die). Where\'s my mushroom?
Jul 26, 2007 Cunjo link
This would make Moth Demolition Derbies fun again!

Ramming a roid or station at full turbo already kills, though.
Jul 27, 2007 toshiro link
We had bus demolition derbies in the hollow roid in Sector 13. They were fun...

Balancing this will not be easy, I think. But it would invite such things as ramming weapons (basically, ship reinforcements) to be implemented. Yay for the ancient greeks.