Forums » Suggestions
NFZ and temp KOS
Please make it so that damaging someone in a station NFZ that is temp KOS does not trigger the strike force, and does not make you temp KOS.
Please also make it so that killing a player that is temp KOS, has no effect on your faction standings.
There are certain players that have specialized in station killing, and have found ways to quickly offset the normal consequences associated with this.
In the case of Corvus, this would grant an immediate advantage to defenders. And in the case of non corvus factions, we won't all have to stock up on bulk procurement mission goods in order to compete with these station killers.
Please also make it so that killing a player that is temp KOS, has no effect on your faction standings.
There are certain players that have specialized in station killing, and have found ways to quickly offset the normal consequences associated with this.
In the case of Corvus, this would grant an immediate advantage to defenders. And in the case of non corvus factions, we won't all have to stock up on bulk procurement mission goods in order to compete with these station killers.
Please also make it so that killing a player that is temp KOS, has no effect on your faction standings.
it works already that way..
it works already that way..
To summarize: Please fix the entire faction system soooner.
Or just don't fire in the "No Fire Zone"?
Yes, the whole idea of the current NFZ is simply that you shouldn't fire in it, and instead depend on the strikeforce for defense (feel free to dodge and go dock).
The next-generation system will function basically how you suggest.
The next-generation system will function basically how you suggest.
I'm confused. Would someone please clarify?