Forums » Suggestions
VO nations expansion into unclaimed territories
It is only natural that VO nations would strive to expand their borders/influence by placing military outposts in unclaimed territories/greyspace.
Another possible major area of UIT/Serco/Itani conflict.
Ukari, Latos, Sedina, Odia, Bractus and Pelatus can be classified as unclaimed territories.
From a strategic point of view, control of certain resources and strong military presence in unclaimed territories is of vital importance to all nations.
UIT can try to reclaim and bring back some rogue factions, place new outposts in grey on their own, Itani can try to expand their influence in Pelatus, Bractus, Odia. Serco can try to expand their influence in Ukari, Latos, Sedina.
1. Alliances with rogue UIT factions like xang, tunguska & ineubis can be made for "protection" and shared exploitation of resources.
2. Conflict with rogue UIT factions that refuse warring nations military presence in their vicinity or conflict with factions that are allied with the opposing nation.
3. A new variant of border patrol/border skirmish missions in greyspace for all nations. /Control of strategic waypoints/
4. Protection of allied factions supply convoys and operations
5. Attack on enemy allied faction convoys and operations
6. Sabotage
7. Espionage
8. Joint resources gathering operations
Its a myriad of possibilities for new missions and exciting gameplay.
I say screw pirate bots as they are right now, they made greyspace a boring place and did not introduce nothing exciting in gameplay.
Face it devs, pirate bots were a mistake in the long run.
Corvus can be an element of surprise in everything but not with 3337 pirate bots hanging around wormholes. Pirate bots can find their place in and around new missions in greyspace.
Make greyspace alive again. Give players a reason to venture into grey, not just for repetitive boring hive skirmish grinding. Make it exciting.
Another possible major area of UIT/Serco/Itani conflict.
Ukari, Latos, Sedina, Odia, Bractus and Pelatus can be classified as unclaimed territories.
From a strategic point of view, control of certain resources and strong military presence in unclaimed territories is of vital importance to all nations.
UIT can try to reclaim and bring back some rogue factions, place new outposts in grey on their own, Itani can try to expand their influence in Pelatus, Bractus, Odia. Serco can try to expand their influence in Ukari, Latos, Sedina.
1. Alliances with rogue UIT factions like xang, tunguska & ineubis can be made for "protection" and shared exploitation of resources.
2. Conflict with rogue UIT factions that refuse warring nations military presence in their vicinity or conflict with factions that are allied with the opposing nation.
3. A new variant of border patrol/border skirmish missions in greyspace for all nations. /Control of strategic waypoints/
4. Protection of allied factions supply convoys and operations
5. Attack on enemy allied faction convoys and operations
6. Sabotage
7. Espionage
8. Joint resources gathering operations
Its a myriad of possibilities for new missions and exciting gameplay.
I say screw pirate bots as they are right now, they made greyspace a boring place and did not introduce nothing exciting in gameplay.
Face it devs, pirate bots were a mistake in the long run.
Corvus can be an element of surprise in everything but not with 3337 pirate bots hanging around wormholes. Pirate bots can find their place in and around new missions in greyspace.
Make greyspace alive again. Give players a reason to venture into grey, not just for repetitive boring hive skirmish grinding. Make it exciting.
We're been trying to do a lot of this for a long time. Unfortunately, the system that was supposed to do it.. exploded back in December, and we've been trying to stabilize and re-write it since then. We basically cannot do any large-scale gameplay until this work is completed. That's why half the company is currently allocated to it.
Pirates, in and of themselves, are not a mistake. The current implementation is pretty dumb, but was not intended to last very long.
Pirates, in and of themselves, are not a mistake. The current implementation is pretty dumb, but was not intended to last very long.
Thank you for a swift reply Incarnate.
It is good to know this suggestion is along the lines of a new shape of VO to come.
I will refrain from posting any more suggestions until kourier system is completed and fully operational.
It is good to know this suggestion is along the lines of a new shape of VO to come.
I will refrain from posting any more suggestions until kourier system is completed and fully operational.
Hey bojan, don't refrain from posting suggestions. The more the better. We all play this game. They should know what we're thinking so they can make the game what it's meant to be: The best Damned MMOFPS EVER!
The uit and itani stations in edras and ukari are a violation of facton borders, and i demand their immediate withdrawal. failure to comply may result in significant loss for both of these factions.
Thanks Jim.
I don't want to waste devs time with my suggestions while they are still struggling with the Kourier.
Roda, stop acting like a village idiot.
I don't want to waste devs time with my suggestions while they are still struggling with the Kourier.
Roda, stop acting like a village idiot.