Forums » Suggestions
HUD suggestion
The current HUD is very good for navigation but lacking when you’re in a fight. It would be nice if we could switch back and forth between navigational mode (what we have now) and a combat HUD mode.
In combat mode the data in the target information widow would be displayed in the HUD and visa versa. The distance shown in the HUD would be the range to the target. The proximity indicator would become the target’s health bar. Under that would be the name of the target.
With this setup you wouldn’t have to take your eyes off of center screen when fighting.
In combat mode the data in the target information widow would be displayed in the HUD and visa versa. The distance shown in the HUD would be the range to the target. The proximity indicator would become the target’s health bar. Under that would be the name of the target.
With this setup you wouldn’t have to take your eyes off of center screen when fighting.
I think this would be a very helpful idea if implemented. Make it configurable and they will be lining up to get it. Love it.
Yeah, this one would be really helpful with keeping your eyes on the victim.
You mean opponent Lecter.
(don't use the V word it makes people nervous)
And I also agree that this is a cool idea.
(don't use the V word it makes people nervous)
And I also agree that this is a cool idea.
No, I said victim and I meant precisely that.
three cheers for Cannibal Lecter.
wannabes