Forums » Suggestions
This is about mining. It strays from the topic, and gets into some neat details. I like what PsyRa had to say. I bring it up, because cooling beams might play an intregal in the system. Any miners should read the thing anyways, if not for practical reasons, then atleast to imagine what'd it be like. =)
http://www.vendetta-online.com/x/msgboard/3/15417?page=2#195826
http://www.vendetta-online.com/x/msgboard/3/15417?page=2#195826
Well, that's kindof what this thread is about...
Anyway I realize it's not the most interesting thing in the VO universe, but I really think it would add depth into playing a mining character. Also, I believe that there should be a different skillset for cooling roids. It should, however, be a toned down or "minor" skillset.
I realize there aren't many other skills, and I hope that that can also be changed in the near future.
It should include a wide variety of skills. I feel as if using different types of weapons should play some part in skillsets. Like the more times you use an Ion blaster, the better you will get with it, and it may cause slightly more damage or travel faster or something. I'd suggest a skill-cap for these things as well, because they could get out of hand very quickly, but the idea remains.
Anyway I realize it's not the most interesting thing in the VO universe, but I really think it would add depth into playing a mining character. Also, I believe that there should be a different skillset for cooling roids. It should, however, be a toned down or "minor" skillset.
I realize there aren't many other skills, and I hope that that can also be changed in the near future.
It should include a wide variety of skills. I feel as if using different types of weapons should play some part in skillsets. Like the more times you use an Ion blaster, the better you will get with it, and it may cause slightly more damage or travel faster or something. I'd suggest a skill-cap for these things as well, because they could get out of hand very quickly, but the idea remains.
bump...