Forums » Suggestions
faction standing ideas
two things, one, ive recently lost alot of faction standing with uit and i thougt it was
incredibly time consuming and repetative to get it back up so i would like to
suggest that there be a way to take missions from the nation that hates you. one
idea was make the strike forcework like the new pirates and have one person follow
for a minute and ask you to turn yourself in if you do that you get some kind of
punishment like doing certain missions for no pay and lisence but low faction
increase as community service you would also be let into stations but ship and
addon selection very limited.and last they would put you on some sort of
probation.number two i thought it would be interesting if you couldnt raise your
nation faction directly but instead have nation subfactions like military, law
enforcement, politics, and postal service. all of the standing with the certain parts of
the government of the nation affects your overall nation standing.number three i
would like to see guilds being able to align themselves with a faction or subfaction
so for example [ITAN] would decide to be part of the itani military and player info
would show a member of the guild as a part of the military and the guild would be
obligated to a certain amount of serco kills or completed military missions.fourth
players could apply for jobs where they would do a certain amount of work for every
five days of time spent ingame and get a set amount of credits for it if they
complete the standard amount of work done with a bonus for extra work. maybe
players could run for government positions.
incredibly time consuming and repetative to get it back up so i would like to
suggest that there be a way to take missions from the nation that hates you. one
idea was make the strike forcework like the new pirates and have one person follow
for a minute and ask you to turn yourself in if you do that you get some kind of
punishment like doing certain missions for no pay and lisence but low faction
increase as community service you would also be let into stations but ship and
addon selection very limited.and last they would put you on some sort of
probation.number two i thought it would be interesting if you couldnt raise your
nation faction directly but instead have nation subfactions like military, law
enforcement, politics, and postal service. all of the standing with the certain parts of
the government of the nation affects your overall nation standing.number three i
would like to see guilds being able to align themselves with a faction or subfaction
so for example [ITAN] would decide to be part of the itani military and player info
would show a member of the guild as a part of the military and the guild would be
obligated to a certain amount of serco kills or completed military missions.fourth
players could apply for jobs where they would do a certain amount of work for every
five days of time spent ingame and get a set amount of credits for it if they
complete the standard amount of work done with a bonus for extra work. maybe
players could run for government positions.
I think
more
line breaks
are necessary.
more
line breaks
are necessary.
NEVER!!!!!
can you please edit your post so it's more readable? please?
I agree. Please do. It'll only help your suggestion if people can read it.
Oh lord. Hahaha. This just makes it so that I'll NEVER read 'ol Beano's suggestion.
well played clerks... well played.