Forums » Suggestions

Spacejunk off by default?

Feb 28, 2006 Phaserlight link
Just a minor aesthetic suggestion.

Imho the space junk looks a little tacky. It's like flying through a dirty fish tank. I know some players like to have it on to judge relative motion, but how about starting with it off by default? First impressions are huge.

Of course that could just be me. Opinions, anyone?
Feb 28, 2006 KixKizzle link
Give it some structure.
Right now its just polygons.
How about broken ship pieces that vary in combat zones.... like b8!
And then when somebody let off a lightning mine it would automatically zap from piece to piece creating a really big lightning storm.
Mar 01, 2006 roguelazer link
*agrees with Phaserlight*

Spacejunk is ugly. It always will be, no matter how much you complexify it.
Mar 01, 2006 KixKizzle link
Make it darker so you can barely tell its there.
Then it won't be ugly.
Mar 02, 2006 roguelazer link
Or just get rid of it. Then it'll be really hard to tell that it's there.
Mar 02, 2006 ctishman link
Agreed - it's the first thing I do every time I install a new beta client. Well, that and change target box mode back to 3D.
Mar 02, 2006 Cunjo link
I'm thinking making it darker is a better solution... and perhaps giving players control of the space junk 'visibility level' to make it more or less visible if they like. The reason I think it should stay on by default is that relative motion is *REALLY* hard to judge as a newb if you don't have some indication like that.

and, personally, I fly with it on.
Mar 02, 2006 KixKizzle link
Yea, only noobs take it off.
:P
Mar 02, 2006 break19 link
My feeling is that, in order for newbs to have a sense of relative motion, you can use points, or small dots, instead of the current triangles we currently have.. and also they should disappear when at a complete stand still.. for me, nothing detracts from the 'reality feel' of a game more than sitting next to a spinning triangle..