Forums » Suggestions
Please fix AC (Advanced Combat) mission
"That's it for the bot list! Let's get you a new assignment... You need to destroy 11 bots of any of these class types:
Fennus R-18 Guardian, Orne Guardian, ApuTech-17 Guardian, TyCorp Assault, Devus D3 Guardian, Arklan Guardian, Valent A-47 Assault, Prosus Assault
You will also receive a bonus if you destroy a DenTek Assault.
[+500/+400/+400/0/0]
3000 credits received"
(Botting Prosus)
1)11 bots is too many.
2)3k credits is not worth doing the mission for, considering you get WAY more money fore other missions this should be increased.
3)When grouped, the money reward is split amoung the players.
4)Heh, I just took a look at the bot list, and Dentek Assault is not on there though they do get given to you for bonuses.
I'm sure a lot of people agree with me that the AC mission needs to be fixed.
Fennus R-18 Guardian, Orne Guardian, ApuTech-17 Guardian, TyCorp Assault, Devus D3 Guardian, Arklan Guardian, Valent A-47 Assault, Prosus Assault
You will also receive a bonus if you destroy a DenTek Assault.
[+500/+400/+400/0/0]
3000 credits received"
(Botting Prosus)
1)11 bots is too many.
2)3k credits is not worth doing the mission for, considering you get WAY more money fore other missions this should be increased.
3)When grouped, the money reward is split amoung the players.
4)Heh, I just took a look at the bot list, and Dentek Assault is not on there though they do get given to you for bonuses.
I'm sure a lot of people agree with me that the AC mission needs to be fixed.
Cue Beolach "...there are more important things..."
Personally I agree that the AC mission should be improved. This thing has been "broken" for ages.
Personally I agree that the AC mission should be improved. This thing has been "broken" for ages.
Let's keep in mind DoF's combat levels. THOSE determine the number of bots you have to shoot.
And only if you cancel and take the mission all over again.
By the way, helpful hint, combat missions suck for leveling. Look into more recent developments.
By the way, helpful hint, combat missions suck for leveling. Look into more recent developments.
They should have a bit better xp rewards... that is if you have to lvl up pretty high to get a cap ship
I agree the monetary gain needs to be mroe, primarily to compensate for the mean ship and equipment cost of hive-botting.
The group thing needs to be fixed too... its impractical to run that mission in a group, especially since if you have a newbie with you, or someone who is just plain careless or bad, you gain more bots from their deaths than you eliminate for your kills. Not to mention any deaths count to add bots to the list, but not all bot kills count to eliminate from the list.
The group thing needs to be fixed too... its impractical to run that mission in a group, especially since if you have a newbie with you, or someone who is just plain careless or bad, you gain more bots from their deaths than you eliminate for your kills. Not to mention any deaths count to add bots to the list, but not all bot kills count to eliminate from the list.
to be honest i'd kinde of like to see newer missions added rather than fixing the adv practice mission.
i mean it can serve as a middle ground between the basic pratcice and a low level cap ship mission. (note it still may need tweeking, perticularly in th monetary and combat XP area). but maybe it shouldn't be an efficent way to level beyond 6-8 combat.
i mean it can serve as a middle ground between the basic pratcice and a low level cap ship mission. (note it still may need tweeking, perticularly in th monetary and combat XP area). but maybe it shouldn't be an efficent way to level beyond 6-8 combat.
Also, how does it make sense that dying adds bots to the list?
And new missions would be much cooler
And new missions would be much cooler
they cloned themselves due to the wreckage you left behind theefore in stead of making you have to kill that 1 bot, you need to kill those extra ones as well.
"they cloned themselves due to the wreckage you left behind theefore in stead of making you have to kill that 1 bot, you need to kill those extra ones as well."
>.<
Cunjo's foot smells
/me sprays bowling alley deodorizer all over the thread
Cunjo's foot smells
/me sprays bowling alley deodorizer all over the thread
If grouping split a larger sum of money, like 1 person gets 100%, 2 people split 150%, 3 split 250%, and so on with some algorithm that ends with each person in an 8 person group ends with about 95% each, 760%. Iunno, in that sort of system botting alone gives 100%, while 2 gives less than, but 8 gives close to but less than 100%.
Botting in a group shouldn't require additional money as an incentive. There needs to be something else. Border Patrol, is it fixed? It should be nearer to AC. Fighters should live on the edge, in battle and financially. They don't need to be financially independent. That, or AC can be pushed nearer to BP, and ships and weapons cost a lot. I'd like to see many more people scrounging for money, even experts and long time players, unless they spend most of their time making money in ways other than fighting, then they should be rich.
I have never heard of a war where one country gained a large sum of money, both sides lose money and men.
Botting in a group shouldn't require additional money as an incentive. There needs to be something else. Border Patrol, is it fixed? It should be nearer to AC. Fighters should live on the edge, in battle and financially. They don't need to be financially independent. That, or AC can be pushed nearer to BP, and ships and weapons cost a lot. I'd like to see many more people scrounging for money, even experts and long time players, unless they spend most of their time making money in ways other than fighting, then they should be rich.
I have never heard of a war where one country gained a large sum of money, both sides lose money and men.
The AC mission is going by the wayside when the deliverator comes out anyway. Remember those "Hive Hunt" missions on the test server?