Forums » Suggestions
Thing I think vendetta should get
1.Sheilds
2.Player owned capships and stations(but it will be a problem if the game ever gets really big or there will be stations in every sector of every system)
3.Faster ships so fighting is funner
4.Recipes for ships as an option instead of buying them
5.More Stronger Bots so everybody doesnt have to wait for them to spawn
6.An update when the game gets big..possibly being able to visit planets and walking around but i dont expect this for a very very long time
7.Station jumping (like u can teleport to a station in your nation from station to another (but that would kinda down the fact the the "admins" want the game to be realistic.
Well all i can think of at the moment
Kreana a.k.a Pilot 9
2.Player owned capships and stations(but it will be a problem if the game ever gets really big or there will be stations in every sector of every system)
3.Faster ships so fighting is funner
4.Recipes for ships as an option instead of buying them
5.More Stronger Bots so everybody doesnt have to wait for them to spawn
6.An update when the game gets big..possibly being able to visit planets and walking around but i dont expect this for a very very long time
7.Station jumping (like u can teleport to a station in your nation from station to another (but that would kinda down the fact the the "admins" want the game to be realistic.
Well all i can think of at the moment
Kreana a.k.a Pilot 9
yeah i think so to! you are so smart to suggest this! wow i wouldnt have thought of any of those, nor i doubt would have anyone else! you are a genious!
[EDIT-Sarahanne]"disclaimer: this comment is sarcastic, and should not be read by anyone"
[EDIT-Sarahanne]"disclaimer: this comment is sarcastic, and should not be read by anyone"
Thanks for giving your suggestions. I'm going to guess you're new, many of these ideas have been shared before and discussed at length in the suggestions forums.
Now that you've made some initial suggestions you should expand on how these features, like shields, would work in the game. For example, How much shielding would you add?, who gets the shields?, how are they powered?
Now that you've made some initial suggestions you should expand on how these features, like shields, would work in the game. For example, How much shielding would you add?, who gets the shields?, how are they powered?
Hi and Welcome Kreana.
Your post actually belongs in the Suggestions forum. I'll move it there once you have responded so you aren't left wondering where your thread got to.
As sarahanne pointed out, many of these ideas have been shared before. I direct you to:
http://www.vendetta-online.com/x/msgboard/3/7692
If you check that thread you will find links to threads where many of these things have been addressed before. If, after reading a thread listed, you feel you would like to add a new perspective, go for it.
Your post actually belongs in the Suggestions forum. I'll move it there once you have responded so you aren't left wondering where your thread got to.
As sarahanne pointed out, many of these ideas have been shared before. I direct you to:
http://www.vendetta-online.com/x/msgboard/3/7692
If you check that thread you will find links to threads where many of these things have been addressed before. If, after reading a thread listed, you feel you would like to add a new perspective, go for it.
/me considers laying into his little itani pal's post... nah, I'll wait for him to give me a little more material :)
Kreana ALL of these things have been suggested before, and been discussed to death. Also a lot of those thing on that list are either already in the process of being implemented, or are planned to be implemented in the future.
1.Sheilds
Has been suggested already, though I don't recall exactly what the devs said in reply to this.
2.Player owned capships and stations(but it will be a problem if the game ever gets really big or there will be stations in every sector of every system)
Player owned Caps and Stations is already underway, and if the game ever gets THAT big the devs will either A) Start another server or B) Expand the current universe. Also there will not be stations in every sector because they will cost a fortune to build and maintain.
3.Faster ships so fighting is funner
Fighting is already good the way it is, and the ships are fast enough. In fact some people are complaining that they are TOO fast (which I don't agree with, I think the ships are fine the way they are).
4.Recipes for ships as an option instead of buying them
In other words, "Crafting", is already underway.
5.More Stronger Bots so everybody doesnt have to wait for them to spawn
If your talking about Sedina, the hive (for the time being) is confined to that one sector. All the other sectors have the old hive and you never have to wait for them to spawn. Once the new hive is released to the entire universe you won't have to wait so long for bots to spawn.
6.An update when the game gets big..possibly being able to visit planets and walking around but i dont expect this for a very very long time
The devs have said that there will be a big update when they start advertising the game "Exploration expansion" but until then we get a bunch of little updates.
7.Station jumping (like u can teleport to a station in your nation from station to another (but that would kinda down the fact the the "admins" want the game to be realistic.
This has been suggested fairly recently, and from what I've seen most people are against it. As other people have said this is a game based on space ships, if you add this then we have a problem because you spend less time in a space ship.
1.Sheilds
Has been suggested already, though I don't recall exactly what the devs said in reply to this.
2.Player owned capships and stations(but it will be a problem if the game ever gets really big or there will be stations in every sector of every system)
Player owned Caps and Stations is already underway, and if the game ever gets THAT big the devs will either A) Start another server or B) Expand the current universe. Also there will not be stations in every sector because they will cost a fortune to build and maintain.
3.Faster ships so fighting is funner
Fighting is already good the way it is, and the ships are fast enough. In fact some people are complaining that they are TOO fast (which I don't agree with, I think the ships are fine the way they are).
4.Recipes for ships as an option instead of buying them
In other words, "Crafting", is already underway.
5.More Stronger Bots so everybody doesnt have to wait for them to spawn
If your talking about Sedina, the hive (for the time being) is confined to that one sector. All the other sectors have the old hive and you never have to wait for them to spawn. Once the new hive is released to the entire universe you won't have to wait so long for bots to spawn.
6.An update when the game gets big..possibly being able to visit planets and walking around but i dont expect this for a very very long time
The devs have said that there will be a big update when they start advertising the game "Exploration expansion" but until then we get a bunch of little updates.
7.Station jumping (like u can teleport to a station in your nation from station to another (but that would kinda down the fact the the "admins" want the game to be realistic.
This has been suggested fairly recently, and from what I've seen most people are against it. As other people have said this is a game based on space ships, if you add this then we have a problem because you spend less time in a space ship.
Dr. Lecter - And here I thought you would simply try and catch the bugger in-game to reinforce his opinion on how badly Itani need shields. ;)
Erm.... He did.
Let's put it this way; Channel 100 was a bit like watching South Park with closed captioning for about 20 minutes.
Let's put it this way; Channel 100 was a bit like watching South Park with closed captioning for about 20 minutes.
excuse me for a moment...
*gets up*
*walks over to the corner*
*quietly dies laughing*
*gets up*
*walks over to the corner*
*quietly dies laughing*
Hehe... Got logs, Dark Knight?
Oh my.
Kreana, yes, we would ALL like many of those things.
Welcome to V-O! Don't let the good Doctor get under your skin, that's just how he says "Hello."
Kreana, yes, we would ALL like many of those things.
Welcome to V-O! Don't let the good Doctor get under your skin, that's just how he says "Hello."
the devs didn't hand-make this universe, or it'd take for eva' for them to make it, they pretty much made a random sector generator, they have it planed so they can expand this universe, cuz' once we get 500 people on it, it will be a bit cozyish, and they want it so exploring is a major thing..
I think they might make like this...
O.k, picture the current map. now, add gray lines jutting out side. when you go onto those gray lines, it comes to a new system, and the compter shows some little cool jumping thingy while the compture makes a whole new system. the player comes into the system, goes into every sector, scans 30% of the 'roids. the player (being that the player found it) names the sector. the player gets a new system onto his/her map, and if he/she wants to, said player can sell this new deta to the station, thus people can explore, buy new map deta, sell map deta...ect.
I think they might make like this...
O.k, picture the current map. now, add gray lines jutting out side. when you go onto those gray lines, it comes to a new system, and the compter shows some little cool jumping thingy while the compture makes a whole new system. the player comes into the system, goes into every sector, scans 30% of the 'roids. the player (being that the player found it) names the sector. the player gets a new system onto his/her map, and if he/she wants to, said player can sell this new deta to the station, thus people can explore, buy new map deta, sell map deta...ect.
this belongs to Suggestions...
Yes, it does belong in Suggestions. As I posted earlier, I was waiting for him to return so he would know where the thread had gone. Since it's been awhile...
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