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UIT Corporate Wars
"The UIT is formed of a loose conglomeration of corporations, civilians and other subfactions, most of whom owe allegiance (at least in name) to the UIT Senate. In reality, the UIT is nearly a constant power struggle between various corporations, who vie for technology, resources and Serco/Itani contracts. During the early advent of the interstellar Serco/Itani conflict, most of the corporations began their own weapons and ship development programs, hoping to capitalize on the war by selling their products to the embattled major nations. However, a second purpose became apparent when a "rogue pirate clan", who may have actually been mercenaries or employees of Axia Technology Corp, assaulted a Valent Robotics station, devestating the development site for a new product that competed with a similar Axia creation. Both were competing for the same Serco contract, but this was the first time competition had been raised to such levels. Valent responded in kind, launching a full assault on Axia and sparking the first of the corporate wars. These conflicts were finally brought to an end when TPG, the hundred pound gorilla of UIT military research, forcibly engaged all the other corporations simultaneously with a massive armada and dictated a cease-fire. Since then there has been a wary and untrusting "peace" among the UIT corporations, where they all play nicely in view of the Senate or TPG, but are known to continue their in-corporate conflicts in secre."
-- Text from designwiki
This to me is the perfect backdrop for LOTS of internal conflict and corp. spy missions between the UIT subfactions, yet there is not one true mission like this. We do have the lame recon mission but anyone who has taken that mission tree knows how boring it really is. Where are the privateer missions to steal data, prototypes, scientists, etc. Why is there not more conflict between Axia and Valent, I wasn't even aware of this conflict until reading this.
The UIT are constantly being left out the the Serco/Itani war, well this is the UIT's version, even if it is all behind closed doors thanks to TPG and it's armada. And where exactly IS TPG's armada??? Why is Serco still the only nation with a standing heavily guarded HAC???
I know this will come when all the internal structure is worked out, just thought I'd start a discussion on possible things that could be done specifically to enhance the UIT section of the game, since a lot of stuff is done for war between the Serco/Itani.
-- Text from designwiki
This to me is the perfect backdrop for LOTS of internal conflict and corp. spy missions between the UIT subfactions, yet there is not one true mission like this. We do have the lame recon mission but anyone who has taken that mission tree knows how boring it really is. Where are the privateer missions to steal data, prototypes, scientists, etc. Why is there not more conflict between Axia and Valent, I wasn't even aware of this conflict until reading this.
The UIT are constantly being left out the the Serco/Itani war, well this is the UIT's version, even if it is all behind closed doors thanks to TPG and it's armada. And where exactly IS TPG's armada??? Why is Serco still the only nation with a standing heavily guarded HAC???
I know this will come when all the internal structure is worked out, just thought I'd start a discussion on possible things that could be done specifically to enhance the UIT section of the game, since a lot of stuff is done for war between the Serco/Itani.