Forums » Suggestions

Multiple targets...

12»
Apr 02, 2003 chewy link
allow the user to target all enemies. which ever enemys in the sites as it changes color is the one the missles go to.
would be hell on a slow computer, but i dont have one of those :)
Apr 04, 2003 chewy link
:P cause its a cool idea.
would be nice if in the options menu you had the option of 1 or the other.
Feb 08, 2006 BoxCarRacer link
Yes.
Feb 08, 2006 Lord Q link
i personaly don't see this being usefull

cool, but not usefull
Feb 08, 2006 Beolach link
It would be extremely useful if the multiple targets were shared among a group, and you could tell who was actively targetting what. Also if you're fighting multiple enemies and would be frequently switching targets, it would be nice to not have to hit an extra button to target the new ship you want to shoot, as it was already targetted, you just need to start aiming at it.
Feb 09, 2006 toshiro link
I agree, multi-targetting would be very nice, with 'mouse-over-activated' ITTS.
Feb 09, 2006 Shapenaji link
/Me gets shivers

Yes Yes Yes
Feb 09, 2006 Blacklight link
i agree!, hate having to switch back and forth
Feb 09, 2006 johnhawl218 link
agreed, mulit-targeting is a must for future additions!!
Feb 09, 2006 icbm1987 link
Really... we should be able to monitor radar distance to multiple enemies.

However... that would require some new HUD elements... mmm... HUD
Feb 09, 2006 CrippledPidgeon link
wouldn't it be fun to be able to multiple target swarms, or something?

So if you target 1 person, you launch 8 missiles at them, 2 people, and you launch 4 at each, etc. It would turn it into a real support weapon.
Feb 09, 2006 Phaserlight link
CP, I was thinking exactly the same thing. That would be so frakking cool watching the missiles split up and go after 8 separate targets.

In the end I think this would be fairly low on the priority list, but it's a neat idea if the devs ever decide to implement it.
Feb 09, 2006 Lord Q link
multi targeting swarms would be nice, but targeting a new oponent isn't all that hard, especialy if you have a good interface layout.
Feb 09, 2006 zamzx zik link
it'd be a nice idea to have custom radar pictures instead of the standered red-you could for example, put Icarus as a flower and Phoenix as a butterfly and..

woops. :P
Feb 09, 2006 Harry Seldon link
Personally...I think better targeting controls are needed all 'round, but this sounds hard and unintuitive.

http://www.vendetta-online.com/x/msgboard/1/12218?page=2#149693
Feb 09, 2006 Doukutsu link
This would be extremely nice - nice for regular weapons, perhaps... but I could really see this idea fly with weapons designed for it.
Feb 09, 2006 LeberMac link
What if, when grouped, you could tell who else in your group was targeting that person? That would be kinda neat. Or, what if this was a guild-only kind of thing? Might creaete a purpose for coordinated guild attacks.

This kind of thing is done by the USAF all the time, the planes "talk" to each other - so as not to waste multiple missiles splashing the same bogey.
Feb 09, 2006 Phaserlight link
Hey, that gave me an idea: what if your ship could only target one thing at a time, but you could see group member's targets while in the same sector, regardless of range?

This could lead to some interesting group tactics, like a light scout "tagging" a cap ship while a group of heavy, less maneuverable bombers deploy long range ordinance from 8 km away.
Feb 09, 2006 LeberMac link
"Painting" the target. I REALLY like that idea, Phaserlight.
Feb 09, 2006 icbm1987 link
Boxcar's playing threadomancer