Forums » Bugs

S10 Station Animation

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Dec 08, 2003 roguelazer link
yeah!
Dec 05, 2003 alienb1212 link
It's uh....broke....like...doesnt work....try it.
Dec 05, 2003 the flying banana link
well...
I wouldn't like to undock with 20 m/s in there,
you would have to stop right away, wouldn't you?
a panic situation for sure...
Dec 05, 2003 roguelazer link
Oh yeah, I was gonna post this. The game freezes up for a second or something. It's real annoying.
Dec 05, 2003 Arolte link
It's not broken, it was made like that so your ship wouldn't crash into the inside of the asteroid and bounce around like crazy. However, I feel that s10 station should be redesigned altogether so that it would have a continuous entry tunnel and a continuous exit tunnel separately, but the asteroid would be a bigger maze overall.

And on a more personal request, I feel that the asteroid tunnels should be small again like they originally were for 3.2.0. I liked how only skilled and patient pilots could only make it in. Now Joe Schmoe can simply throw a Centaur in there, bounce around all over the place, and dock with ease.
Dec 05, 2003 a1k0n link
Yeah. It's not freezing up. It's playing the undocking animation, except your ship isn't given any forward velocity, so it's a very uninteresting animation.
Dec 05, 2003 roguelazer link
Seperate entrance and exit tunnels would be cool. Make it a modular station with the entrance at one end of a maze of tunnels (as hard as the s45 maze or harder) and a separate exit dock.
Dec 08, 2003 HumpyThePenguin link
and then put a big arse roid around it!
Dec 08, 2003 Magus link
I say put the station inside two roids, each one rotating in opposite directions with one opening in each roid. You'll have to time it just right to go through both roids into the space within without issuing.
He he he.
Dec 08, 2003 raybondo link
Heh, we had something like that way back in pre-3.0
There was this giant sphere that had multiple layers that all spun in different directions. There were 2 points where you could get through without dying and there was a big powerup in the middle.
Dec 08, 2003 Arolte link
Bring it back!

=b
Dec 09, 2003 a1k0n link
Aw yeah, the Oddity. That thing totally ruled.
Dec 10, 2003 Atom link
I had a bus war inside the sector 5 station... A larger scale of that in s10 would be awesome. Flying around a station maze shooting at each other would be so much fun. And I wish I'd been around for "The Oddity"! That sounds Excellent!
Dec 10, 2003 Pyro link
Oh yeah, that bus war rocked...
/me wants more stuff like that
Now, can we have the Oddity? :P
Dec 10, 2003 roguelazer link
Was this the Oddity?

http://www.roguelazer.com/vendetta/vimages/Oldimages/0820-02.jpg
Dec 10, 2003 Pyro link
o.O
It's a vulture with 8 lightning mines... Mommy...
Dec 10, 2003 roguelazer link
And 50 rockets (40 inbay, 10 fired). And 50 swarmers. :P
Dec 10, 2003 Pyro link
/me cries
It's more evil than a1k0n's fury with a dev beam and lightning balls! Well, maybe not quite THAT evil... :P
Dec 10, 2003 roguelazer link
Check out some of the other images there. Then check back in with reality and try to date those. Let's just say that some features have been in for -quite- awhile.
Dec 11, 2003 LordViking link
WOW, some of those looked pretty familiar, brings back memories when I started playing like a year and a half ago...sniffle...I remember those old weapons HUD graphics...only 9 sectors....only 3 engines and batteries...the logout exploit...only a few space station designs...no special ships...NO D### VALKS!