Forums » Bugs
Every now and then when I fire flares, I get a salvo that moves at exact the same speed as my ship. Noticed this while botting with flares, so I fired a lot of them in one day. Lets say about 1 of aprox every 25 salvos this happens.
where you boosting whule releasing the flares ?
If so then my man you stumbled upon the boost flare, if not then just don't bother with considering this to have any value at all
If so then my man you stumbled upon the boost flare, if not then just don't bother with considering this to have any value at all
sometimes, but beleive me, it had nothing to do with boosting. It happened at cruising speed most of the times. You fire, see the tip of the flare appear in view and then its gone, leaving you wondering where they went. I noticed when i pushed the breaks that my misfired flares where suddenly slowly passing me. They just launch at ship velocity without the extra 85m/s or how fast do they go.
Were you strafing or turning at all when you fired them?
If you are moving in a direction opposite or nearly opposite of the direction you are firing, this will occur. The velocity of the rockets is their own plus the forward velocity of your ship. If your ship's forward velocity is -#, your rockets can be slow, stationary, or (oddly) moving slowly in reverse.
This has happend to me multiple times as well. The issue isn't that the rockets have low velocity, the issue is that they have low velocity relative to the ship. They should be moving faster than the ship in the forward direction, with other velocity components equal to that of the ship. Unfortunately, it appears that they are moving at an absolute velocity like missiles, indicating that my forward velocity component is zero (even when it's not). The concern is that they are not performing in a consistent fashion.
I have another problem with flares, if I strafe constantly in one direction and fire straight ahead, they sometimes (one in 25 seems about right) go oppsite of my strafe. if I go down and left, they go up and right. :-(
Yeah, I actually have noticed this one too, I find it hard to explain what exactly happens, but the rocket does not follow normal rules sometimes (can be a real pain when its your last set) I thought it was possibly due to a server/client sync bug, but sometimes when power strafing, if you suddenly move forwards (I always try to make sure i have at least +50 forward speed when firing rockets) and fire the rocket will shoot in the oppisite direction of strafe with no forward momentum (not even its own)
It looks to me, if im strafing down left the the missfired rockets fires straight up in the air.
It looks to me, if im strafing down left the the missfired rockets fires straight up in the air.
I notice this flare problem a lot if I bot with an MGC. I have no good idea why its happening, but it's really annoying. :-)
I've also been witnessing yellowjackets behaving like flares do. That is, they're starting with ship speed + their speed (85 m/s?), then gradually decelerating as they correct their course. It used to be that they started at 85m/s and decelerated as they corrected their courses.
Had the same problem too on an MGC but it was the Jackhammers.
Flares working fine, but one jackhammer either not firing or shooting off at a bizarre angle. Even when stationary.
Didnt notice it at first then realized that one of my jack launchers had about 50% of its ammo remaining. Shouldnt happen as they were both in one weapons group.
Flares working fine, but one jackhammer either not firing or shooting off at a bizarre angle. Even when stationary.
Didnt notice it at first then realized that one of my jack launchers had about 50% of its ammo remaining. Shouldnt happen as they were both in one weapons group.
I too encountered this problem last night.. it only happened once but when it did both my sunflare and my jackhammer rocket got left behind the ship as I was boosting. I've never seen anything like this before the last update, and I haven't been able to reproduce it.
I hit this last night when Border Patrolling. One of my rocket bursts was completely stationary in space.
-:sigma.SB
-:sigma.SB
On tuesday night when I was using flight assist (at 20-25% speed) and strafing around bots my sunflares seemed to launch at very slow speeds. Switching flight assist off corrected it.
reason being, your relative speed gets added to the speed of the rocket. Meaning if you go -50 backwards your rockets will move +35.
If you go + 230 while shooting a rocket, then your rockets will go 300+. Naturally taking evasive manouvers changes your vectors and as a result the shooting vector of the rocket. Keeping on changing the vector makes it seem as if you didn't shoot the rocket on a straight trajectory. Not to mention that distance between you and rocket starts to play as well in forming visual distortions
cheers
If you go + 230 while shooting a rocket, then your rockets will go 300+. Naturally taking evasive manouvers changes your vectors and as a result the shooting vector of the rocket. Keeping on changing the vector makes it seem as if you didn't shoot the rocket on a straight trajectory. Not to mention that distance between you and rocket starts to play as well in forming visual distortions
cheers
Renegade I'm very familiar with the game physics of rockets... this is different. The one time I encountered this bug the flares behaved as though they had no additional velocity added to them upon launch, they were launched at the same velocity as my ship.
phaser i was responding to margoth.
Might have been some lagspike though, or loss of a package? Where you alkready boosting for a little while? Where you at your maxspeed once you shot the rocket?
a moment of not pressing the boost button, shooting the rocket and then presing your boost can be enough to get that behaviour. Changing direction and shooting a rocket can have that behaviour.
but it will probably be a bug and you already thought about all these possibilities
Might have been some lagspike though, or loss of a package? Where you alkready boosting for a little while? Where you at your maxspeed once you shot the rocket?
a moment of not pressing the boost button, shooting the rocket and then presing your boost can be enough to get that behaviour. Changing direction and shooting a rocket can have that behaviour.
but it will probably be a bug and you already thought about all these possibilities
i have also had this problem, where the flares seem to go behind my ship when i am boosting and firing at the same time. i never saw any noticeable lag in terms of what other ships were doing. it was never a problem until a few versions ago.
Seems to be happening more and more, and its getting real frustrating. it seemed to only happen once every so ofen before, but now its happening at least once every 30 flares I fire (two fights) I am noticing no lag, or screen freezes, my ship is moving in such a way the the rockets should be travelling forwards, and it ends up behind me, it is like the rocket is fired with negative velocity, the few times it has happed when I have not been in a fight, I have stopped and turned around, the rocket sits there like a mine (even if I reverse, this should not happen, A sunflare fired at 65ms backwards should still have 20ms forward momentum (they fire at 85ms)
hmm you never know mabie the devs put in dud missles wile we wernt looking.
it's not a bug its a feature ;)
it's not a bug its a feature ;)