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EV Nova TC Plugin in Development... Dev team requested.

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Mar 21, 2004 Celkan link
Simple description of plug: Stargate SG-1 Theme, Stargates will actually be used selectively on certain missions. Follows basic timeline of the SG-1 series, an update may or may not contain the Atlantis series. Pilots will choose their storyline when they start their game (Tau'ri, Jaffa, Goa'uld, Asgard, *tentative Tok'ra*)

Persons sought: Anyone who has either experience with making EVN plugins or watches the tv show regularly (both would be rather nice, too)

I specifically need help with figuring out the coding, and making ship models. *cough*Lemming, HumpythePenguin*cough*

If you are interested, please notify me here and go to the channel #stargate-tc on irc.slashnet.org.
Mar 21, 2004 Pyro link
o.O

Ooo... I don't really have any experience with making plug-ins, but I'd be glad to test it for you (assuming I have the time)...
Mar 21, 2004 Suicidal Lemming link
*cough*are you hinting at something?*cough*
Mar 21, 2004 Celkan link
*cough*Yes, that you can make decent ship models*cough*
Mar 22, 2004 Xorbital link
I believe someone made a SG-1 full conversion for EV:N already... I'll have to look up the name again and get back to you Verd.
Mar 30, 2004 Celkan link
To Lemming and all those who are wishing to work on the project:

I am taking an "enforced leave of absence" starting as soon as my parents can manage, due to a single F on a math test. Length of absence is undetermined. As such, I would appreciate all of you who would like to help with the project to work with Lemming until I return.

Lemming, please keep me updated with the progress of your models.

Things needed: List of planets with descriptions and pictures.

The TC project is centered in #stargate-tc on slashnet.org.

Verdandi
Mar 30, 2004 Suicidal Lemming link
Well, the tel'tak is still 18 polygons and the death glider still has a messed up cockpit.

Nothin' new.
Mar 30, 2004 Pyroman_Ace link
I know a couple of people, like SoySauce who might be able to contact a great deal of EVN junkies. I can contact him if you want me to.
Mar 30, 2004 Suicidal Lemming link
What I need is a few things that arn't in the bible.
Angle the basic sprites are taken at, and the general tilt angle the banking sprites are at, this will be needed when we start assembling the sprites from the models.

Teltak has been worked on some, basically fooled around with edge hardness in an attempt to get it to retain shape in certain areas after being smoothed. The cockpit should come in next time I work on it.
Apr 03, 2004 Celkan link
Apparently I have access on weekends after homework. This weekend I have no homework, so I fiddled with the version of the death glider I had.

Stats:
76 Vertices
158 Edges
83 Polys
1 Body

I'm leaving the Tel'tak to Lemming, evil harakesh that I am.

Typical angle is about 35 degrees, I think. ask around on the boards.
Apr 03, 2004 Suicidal Lemming link
The un-smoothed Tel'Tak weighs in at...
94 Vertices
182 Edges
90 Polygons
1 body (duh)
Apr 03, 2004 Suicidal Lemming link
And I bring to you...
Ha'Tak:
214 Vertices
492 Edges
211 Polygons
2 Bodies

Ha'Tak Cheops Class:
293 Vertices
592 Edges
293 Polygons
2 Bodies
Apr 03, 2004 HumpyThePenguin link
If I got my hands on a copy of EVN I could probably figure out the angles by approximation, pretty sure it isn't some randomly odd number

EDIT: Oh yeah, I can do coding as well as the other thingy I signed up for
Apr 04, 2004 Archon link
Sure, I'm in for it. I can do most, appart from designing ships, as I have no decent program to do so at the moment.
Apr 04, 2004 Celkan link
Current Plugin Status:
4 Models
1 Char Rsrc
10 Desc Rsrc
4 Govt Rsrc
1 Junk Rsrc
2 Misn Rsrc
24 Spob Rsrc (1 deadly, gravitating black hole!)
23 Syst Rsrc
1 Weap Rsrc
Apr 05, 2004 Suicidal Lemming link
Okay, little update:

The Ha'Tak is now:
5 Vertices
8 Edges
5 Polygons
1 Body

The Cheops Class Ha'Tak is now:
214 Vertices
492 Edges
211 Polygons
2 Bodies
Apr 08, 2004 Archon link
Eh, nevermind. It seems development has by far started. :P
Apr 08, 2004 Suicidal Lemming link
Well, all models are untextured, that is moonbot's job.
We still need (I think) planet, bar, ship, outfit, and escort descriptions, planet and ship images (from show), and some other stuff I sure I am forgetting.
Apr 17, 2004 Archon link
Eh, aight, only.. I won't have time now. I had time in the previous vacation, which was when I posted my offer. ;)
Apr 17, 2004 HumpyThePenguin link
oh...I'm supposed to be doing stuff?

/me was "busy"