Forums » Off-Topic

does anyone here play second life? is it stupid?

May 29, 2006 ananzi link
i was interested in it, in theory, but from the few videos i have seen it is apparently very weird.

also the idea of selling 'real estate' in the game for money strikes me as borderline obscene.

however i do like the 'police blotter' and i do like the 'feature voting'. but as far as the whole game, i dont know.

what do you think? do you play SL? what would happen if VO were more like second life, in particular with an ability to buy stations and so forth in VO?
May 29, 2006 SPACERANGER link
Extremely boring, that's what it'd be. Sure, it'll be interesting for a while, but...nah.
May 29, 2006 JestatisBess link
I play Second life every so often (yes i play to many games). Its weird and it loses interet very fast. I like "There" better. If you like that type of gave you might like that better
May 29, 2006 jexkerome link
It's surprisingly like real life. You can just go around looking about and trying what other people are doing until you run out of cash, or you can struggle trying to actually make stuff, which will take real effort and real time, and might make you cash if it catches other people's eyes.

There's a game that they invented inside SL that has now come out for the Gameboy, for example, and the inventor is now in the money.

Still, it's not for me.
May 30, 2006 Cunjo link
I logged on once, and immediately decided it was too stupid to log on again.

P.S., it's not a "game", it's a virtual world for use with online marketing, and doesn't have anything to do other than walk around and look at things and talk to other people with nothing better to do than walk around and look at things.

Does that describe it well for those of you who have played it longer?
May 30, 2006 jexkerome link
That's simplistic, actually.

You forgot to add the crafting of stuff. You make the damn model, and then, if you want, you program its behavior to do wahtever you want it to do, so you have people driving around in cars and flying in helicopters. Then you sell the stuff. Then you go and change the game money for REAL money. Supposedly, many people LIVE off the game, as in, they have no other job than the one in SL.

The "buy land" allows you to setup your house/shop/whatever; no idea what other benefits it has.
May 30, 2006 Hoax link
If you're a fat loser 35yo male who wishes he was a 19yo female dominatrix with giant CG breasts and some kind of physically impossible mohawk ... it's the game for you! At least that's 90% of all the people I saw in my 1 hour in game. Maybe it was fishnet stocking day? Anyways ... um ... oh I guess that's all I have.

Oh wait, I read about this spooky cornfield they send griefers to. That did make me want to sign on and cause enough trouble to get sent there.

http://www.secretlair.com/index.php?/clickableculture/entry/hidden_virtual_world_prison_revealed/
May 30, 2006 LeberMac link
It looks kinda stupid, but then again I played "A Tale In The Desert" for a bit, and it can basically be summed up as "Crafting in Egypt". I signed up for a freebie account just for the hell of it tonight.

Anyway, here's Second Life's "rules" that their players abide by. I'm kinda glad that Vendetta does not have anything similar:

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Behavioral Guidelines - The "Big Six"
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Within Second Life, we want to support Residents in shaping their specific experiences and making their own choices. The Community Standards sets out six behaviors, the "Big Six", that will result in suspension or, with repeated violations, expulsion from the Second Life Community. All Second Life Community Standards apply to all areas of Second Life, the Second Life Forums, and the Second Life Website.

Intolerance
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Combating intolerance is a cornerstone of Second Life's Community Standards. Actions that marginalize, belittle, or defame individuals or groups inhibit the satisfying exchange of ideas and diminish the Second Life community as whole. The use of derogatory or demeaning language or images in reference to another Resident's race, ethnicity, gender, religion, or sexual preference is never allowed in Second Life.

Harassment
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Given the myriad capabilities of Second Life, harassment can take many forms. Communicating or behaving in a manner which is offensively coarse, intimidating or threatening, constitutes unwelcome sexual advances or requests for sexual favors, or is otherwise likely to cause annoyance or alarm is Harassment.

Assault
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Most areas in Second Life are identified as Safe. Assault in Second Life means: shooting, pushing, or shoving another Resident in a Safe Area (see Global Standards below); creating or using scripted objects which singularly or persistently target another Resident in a manner which prevents their enjoyment of Second Life.

Disclosure
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Residents are entitled to a reasonable level of privacy with regard to their Second Lives. Sharing personal information about a fellow Resident --including gender, religion, age, marital status, race, sexual preference, and real-world location beyond what is provided by the Resident in the First Life page of their Resident profile is a violation of that Resident's privacy. Remotely monitoring conversations, posting conversation logs, or sharing conversation logs without consent are all prohibited in Second Life and on the Second Life Forums.

Indecency
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Second Life is an adult community, but Mature material is not necessarily appropriate in all areas (see Global Standards below). Content, communication, or behavior which involves intense strong language or expletives, nudity or sexual content, the depiction of sex or strong violence, or anything else broadly offensive must be contained within private land in areas rated Mature (M). Names of Residents, objects, places and groups are broadly viewable in Second Life directories and on the Second Life website, and must adhere to PG guidelines.

Disturbing the Peace
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Every Resident has a right to live their Second Life. Disrupting scheduled events, repeated transmission of undesired advertising content, the use of repetitive sounds, following or self-spawning items, or other objects that intentionally slow server performance or inhibit another Resident's ability to enjoy Second Life are examples of Disturbing the Peace.

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OK I just played it for a bit and it was slow as crap, taxing my videocard worse than Vendetta. I guess you're supposed to build stuff. Meh. I'll pass.
May 30, 2006 Whistler link
Hmmmm....Roid Field: a bus, a chat screen that only plays all of [syn]n00bs comments for the past 6 weeks, and a skybox with roids (but no actual roids - suicide is not an option).
May 30, 2006 JestatisBess link
Leber for each area you are in you have to load the diffent area. Its kinda like There. but there is way faster. It usually takes about 2 to 5 min to load an area. The problem is when you are flying through you sometimes hit a "wall" before you can continue into the next area. You can see the area but i guess the game wants to make sure you really want to leave the area u are in before it goes through the trouble of loading the new area.

There is a much better game. thes no crafting but it basically just a virtual world used to chat :)
May 31, 2006 Spellcast link
I mess around in second life sometimes, I'm not overly fond of the land or shopping, and for meeting people there are other things just as effective that are a lot less graphics intensive, however if you happen to LIKE building things the Second Life creation tools and scripting language can be entertaining. I use a free account and spend most of my time in the sandbox areas.. I dont really sell anything but its kinda fun to make something and see it do what you wanted it to do.

On the whole however the game is pretty well divided into 2 groups, the ones that log on to cyber with each other, and the ones that are trying to make REAL money from real estate or selling stuff. there are some games and events that groups sponsor that act like mini-quests, but for the most part the game seems like an empty world full of strange, (often poorly aligned) buildings on the rare occasions i go exploring.