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A single-lap race through multiple systems starting from Helios III.
Pilots must race from the Helios system down to Sedina, up to Edras, then head back to Helios through Dau, while evading blockades and pirates.
- All ships allowed except for the greyhound.
- All weapons allowed.
- Pilots have only one chance. once destroyed, they are retired.
Prize pot is 10,000,000 Galactic Credits and a Lunar subscription key to the first racer who completes the course.
An additional 500,000 Galactic Credits will be awarded to any other racers who complete the course.
Should no pilot complete the course within an hour, or all pilots have been retired, any non-racing pilot who obtained a recorded kill against a racer receives 100,000 galactic credits.
Video announcement can be found here.
The course is outlined here:
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So! Tell me what you think!
Can't wait!
Fortunately I won our TGFT killing contest so I can lay some TU fields along the route :D
fixed Corperate to Corporate.
Also, some people brought up that I should ban any ship capable of traveling at 225m/s or more, mainly the X1 and SVG. I'm not entirely sure on the point, so debate it below. got plenty of time to change rules before the event occurs.
Also, some people brought up that I should ban any ship capable of traveling at 225m/s or more, mainly the X1 and SVG. I'm not entirely sure on the point, so debate it below. got plenty of time to change rules before the event occurs.
Yes it should be EC-89 only with free power cell.
Don't ban any ships. The hound is a clear choice that any nationality can get. Why ban it? Doing so simply means the X-1 becomes the next clear choice (smurfs only), or the SVG (toasters only). Banning a ship merely makes some other ship the "clear" choice, though some might not be able to get that ship due to nationality (and so on).
Either that, or specify a specific ship to be used for the race, that ALL competitors must use to compete.
Either that, or specify a specific ship to be used for the race, that ALL competitors must use to compete.
The SVG isn't toasters only, you only need 600, which is obtainable by anyone (but not to progress further).
The X-1 on the other hand is an issue, it probably wouldn't be the choice, as the IDF has a higher thrust to mass ratio. 225m/s ships are rather broken in this game, limiting all players to ships which go 220m/s or slower is a good idea for the fairness of the competition. It also encourages other players who only have access to limited ships a fair go.
The X-1 on the other hand is an issue, it probably wouldn't be the choice, as the IDF has a higher thrust to mass ratio. 225m/s ships are rather broken in this game, limiting all players to ships which go 220m/s or slower is a good idea for the fairness of the competition. It also encourages other players who only have access to limited ships a fair go.
Actually, faille, i was thinking along similar lines today at work that banning the hound would be a negative. Now if only i could remember why that is.
But totally, i'm going to test things and get feedback from this race, to give more concrete rules next time. As far as banning any ship that goes over 220, i might, but who does that benefit? If the race is one-sidedly in favor of pirates, then screw it. this has to take into account how active race piracy is, too, so again i need to see how this race turns out before passing any judgement on the matter.
Tbh, its a race, so we should encourage people striving to go as fast as possible in it. Maybe that was my train of thought.
But totally, i'm going to test things and get feedback from this race, to give more concrete rules next time. As far as banning any ship that goes over 220, i might, but who does that benefit? If the race is one-sidedly in favor of pirates, then screw it. this has to take into account how active race piracy is, too, so again i need to see how this race turns out before passing any judgement on the matter.
Tbh, its a race, so we should encourage people striving to go as fast as possible in it. Maybe that was my train of thought.
If there is a pilot flying a ship that goes over 220 m/s, then said pilot won't be touched. That's no fun for anyone, including said pilot, who will be simply flying pass any and all obstacles.
Faille's logic is flawed because of this. The next best ship isn't simply just the next best ship. It will also have significantly less advantages over the next ships in line.
For instance, if you ban all ships flying over 225m/s, then the racers will have to look out for more obstacles. If those ships are not banned, there will be no obstacle capable of stopping them. So, it doesn't just create some arbitrary cap. Banning some ships will actually bring more balance and strategy.
Faille's logic is flawed because of this. The next best ship isn't simply just the next best ship. It will also have significantly less advantages over the next ships in line.
For instance, if you ban all ships flying over 225m/s, then the racers will have to look out for more obstacles. If those ships are not banned, there will be no obstacle capable of stopping them. So, it doesn't just create some arbitrary cap. Banning some ships will actually bring more balance and strategy.
So you are having a race, but the ship most suited to race is excluded?
Don't listen to any of us too much Luxen, ole pal. Take it from a guy who's been putting lots of effort into giving more content for everyone, someone's gonna cry about one of the rules and threaten not to attend. You know what I'd tell those pilots. I'd suggest you tell them the same. Those of us that appreciate your time and efforts will show up no matter what you say the rules are. Keep up the hard work buddy!
I think laying in wait with some caprails sounds more fun
Nihilus, thats all well and dandy, but i asked for this discussion cause i dont know myself - i want to ban the ships AND keep them unbanned. But i cannot have both, obviously, so i'm asking for you guys to really put forth why i should go pro-racing (trying to get the best time in a race, finding the most oppurtune jump vectors, etc) or pro-encounter (racers have to strat how to get past other pilots, increased piracy chances, etc). They both have their merits.
I may be totally outvoted on this, but why not nominate a single ship as the "race ship". Make it a low req like a hog 2. Or go the noninfiniturbo route and make it like some kinda rev. Just my 2 cents. I am most likely going to be chasing racers in a hound. I may be biased.
even if people dislike that idea, to a degree myself included, it also has merits based on irl race events. maybe not for CSR though.
@Kierky: You are right of course, brain fart on my part there.
@Darth: I disagree. Allowing the Hound means anyone can go 225ms, without needing specific national standing. Unless this event has an anti-corvus or anti-pirate theme, I don't a good reason to limit a racers choice of ship, when some racers can still fly 225 in ships unavailable to others. If it was a ban on all ships above a specific speed, well, that's a different thing. But better in my opinion then to simply specify a single ship (or perhaps a small selection) for all racers to fly. That said, the Hound is ideally suited to inter-system racing. Seemy silly not to use it. I believe it's better to simply allow any ship and simply assume most racers will choose the Hound.
The route is known, and I think you will find other pilots indulging themselves in creating obstacles for those racing. With the increase in player owned capships to provide reloads, I'd also expect minefields at one or more wormholes. Lux already included a provision where non-racers could win prize money by killing racers, so there is motive to do so, though it's not like that's ever been needed in VO.
@Darth: I disagree. Allowing the Hound means anyone can go 225ms, without needing specific national standing. Unless this event has an anti-corvus or anti-pirate theme, I don't a good reason to limit a racers choice of ship, when some racers can still fly 225 in ships unavailable to others. If it was a ban on all ships above a specific speed, well, that's a different thing. But better in my opinion then to simply specify a single ship (or perhaps a small selection) for all racers to fly. That said, the Hound is ideally suited to inter-system racing. Seemy silly not to use it. I believe it's better to simply allow any ship and simply assume most racers will choose the Hound.
The route is known, and I think you will find other pilots indulging themselves in creating obstacles for those racing. With the increase in player owned capships to provide reloads, I'd also expect minefields at one or more wormholes. Lux already included a provision where non-racers could win prize money by killing racers, so there is motive to do so, though it's not like that's ever been needed in VO.
reminder, they only get prize money if all racers die, or if a racer pays them.
Yeah, as I keep thinking on it, I really am leaning into what Faille is saying here. The hound and other speedy ships make themselves great for system racing and thus would be a bit weird to ban them unless a real RP or something was going on. That being said, I wont change the rules for this race, but i likely wont have a ship ban for future races. unless someone can 180 me here?
Yeah, as I keep thinking on it, I really am leaning into what Faille is saying here. The hound and other speedy ships make themselves great for system racing and thus would be a bit weird to ban them unless a real RP or something was going on. That being said, I wont change the rules for this race, but i likely wont have a ship ban for future races. unless someone can 180 me here?
I'll have to 180 on this one too. This being a multisystem race, and currently the only one of its kind, the advantage should go to the racers. They shouldn't be handicapped just to make it easier to stop them. Maybe that can be for a different race. Let this one be the ultimate multisystem speed race and allow all ships.
I think the biggest arguments for changing the rules now is consistency moving forward, and the fact that it seems as though no one will mind.
I think the biggest arguments for changing the rules now is consistency moving forward, and the fact that it seems as though no one will mind.
putting forth a new argument: should Helios be the starting system, or Ukari? The Itani blockade, should it be a bad month for the serco, would cause issues for our Red-licensed friends.
This of course assumes that the starting position isn't in Edras for that event.
This of course assumes that the starting position isn't in Edras for that event.
Corporate Sector Run is this weekend! I suggest placing a ship in the starting sector or managing your assets for the event beforehand ;)