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CtC FAQ
All answers are to the best of my knowledge. Improvements, additional questions, etc. welcome.
Q1) What is CtC?
A1) As part of their war effort, both the Serco and Itani nations attempt to produce the Neutron Blaster Mk3, generally considered to be the best weapon in the game. In order to produce the N3, the nations need a supply of a specially processed "Purified Xithricite". Capture the Cargo (CtC) is a weekly competition to disrupt the opposing nation's shipments of Purified Xithricite, by capturing the enemy's cargo and returning it to your own nation, while also defending your own nations convoys from attacks. Only the nation that has the highest amount of Purified Xithricite at the end of the CtC round is able to produce the Neutron Blaster Mk3 throughout the next round.
Q2) How can I know when a CtC convoy is taking place?
A2) Listen to channels 201 for Itani CtC announcements, and 202 for Serco CtC announcements. These announcements will include a five minute warning before a convoy leaves, a notice that the convoy is leaving, updates on the convoy's location, notices of any attacks on the convoy, and announcements of any deliveries made.
Q3) What are the convoy routes?
A3) Itani convoys leave from Bractus Watch (Bractus C5), travel through Pelatus, Edras, Jallik, and deliver to Coranis Watch (Divinia M14). Serco convoys leave from Daltas Hold (Sedina L2), travel through Latos, Ukari, Initros, and deliver to Catequil Outpost (Pyronis L6). Convoys take the most direct route, attempting to jump from wormhole to wormhole, and may be caught by Ion Storms.
Q4) Where do I deliver Purified Xithricite cargo I have captured?
A4) The same place the convoys deliver to, Coranis Watch (Divinia M14) for Itani, Catequil Outpost (Pyronis L6) for Serco.
Q5) I'm UIT. How do I fit in to CtC?
A5) As the UIT nation is officially not engaged in the war, they do not produce Neutron Blaster Mk3s, and so do not have convoys delivering Purified Xithricite. UIT players can choose to not participate in CtC, to aid one of the warring nations (boosts faction standing with that nation, but drops standing with the other), to aid both nations (anyone know how faction standings work out if a UIT player aids both factions equally? I would hope for a small net gain with both, but I'm not sure), or capturing cargo without delivering it (faction standing drops). Note that currently, UIT players never have access to the Neutron Blaster Mk3, regardless of any participation in CtC.
Q6) How often do CtC convoys leave?
A6) As far as I can tell, convoy departure times are semi-random, with some constraints. Convoy departures are more frequent during peak hours (and during peak hours each transport carries more cargo, and the convoys include more & stronger defenders). Convoy departures usually alternate between Itani and Serco, but I'm pretty sure I have on occasion seen multiple departures from one nation without any from the other (of course that could have just been me not paying enough attention). I'm also fairly certain there is never more than one convoy at a time for a nation (could someone who's on more during peak hours confirm this?).
Q7) How do I read the Cargo Captures page on the website?
A7) The Capture-the-Cargo Stats page contains four tables: a nation stats table, and a Participants table for each nation.
The nation stats table has two rows, one for Itani and one for Serco, and two groups of columns, Deliveries and Cargo. The columns under Deliveries show a breakdown of the number of units delivered by players of that row's nation, UIT players, and that nation's convoys. The columns under Cargo are Itani, Serco, Surplus, and Total. The Itani column shows the number of units from Itani convoys that were delivered to that row's nation. The Serco column likewise shows the number of units from Serco convoys. The surplus shows the number of units awarded to the previous round's losing nation. The total is self-explanatory.
The participants tables contain a row for each player that has participated in CtC. The columns show the players Nation, Name, and a breakdown of how they have participated in CtC. CTC Kills shows the number of times the player has killed a CtC transport (anyone know if PKs of players carrying the cargo also counts here?). Kill Assists shows the number of times the player has damaged a CtC transport, but someone else destroyed it. Cargo Assists shows the number of times (or is it units?) the player carried cargo, but someone else delivered it. Cargo Recoveries shows the number of units the player delivered that came from his/her own nation's transports. Cargo Captures shows the number of units delivered from the enemy nation's transports. Total Cargo Deliveries is the total number of units the player delivered. For UIT participants, rather than Cargo Recoveries and Cargo Captures columns, it has columns Itani Deliveries and Serco Deliveries, and each cell in these columns has two numbers, a blue and a red. The columns show which nation the player delivered to, and the color shows which nation's convoy the units came from (blue Itani, red Serco).
Q8) Is there a minimum level required in order to participate in CtC?
A8) No. However, note that if you are a low level character, you normally have protection against being killed by higher level players, as they would receive a significant Combat XP penalty. Once you have participated in CtC, you are no longer protected by this, so do not engage in CtC until you are ready for Player vs. Player.
Q1) What is CtC?
A1) As part of their war effort, both the Serco and Itani nations attempt to produce the Neutron Blaster Mk3, generally considered to be the best weapon in the game. In order to produce the N3, the nations need a supply of a specially processed "Purified Xithricite". Capture the Cargo (CtC) is a weekly competition to disrupt the opposing nation's shipments of Purified Xithricite, by capturing the enemy's cargo and returning it to your own nation, while also defending your own nations convoys from attacks. Only the nation that has the highest amount of Purified Xithricite at the end of the CtC round is able to produce the Neutron Blaster Mk3 throughout the next round.
Q2) How can I know when a CtC convoy is taking place?
A2) Listen to channels 201 for Itani CtC announcements, and 202 for Serco CtC announcements. These announcements will include a five minute warning before a convoy leaves, a notice that the convoy is leaving, updates on the convoy's location, notices of any attacks on the convoy, and announcements of any deliveries made.
Q3) What are the convoy routes?
A3) Itani convoys leave from Bractus Watch (Bractus C5), travel through Pelatus, Edras, Jallik, and deliver to Coranis Watch (Divinia M14). Serco convoys leave from Daltas Hold (Sedina L2), travel through Latos, Ukari, Initros, and deliver to Catequil Outpost (Pyronis L6). Convoys take the most direct route, attempting to jump from wormhole to wormhole, and may be caught by Ion Storms.
Q4) Where do I deliver Purified Xithricite cargo I have captured?
A4) The same place the convoys deliver to, Coranis Watch (Divinia M14) for Itani, Catequil Outpost (Pyronis L6) for Serco.
Q5) I'm UIT. How do I fit in to CtC?
A5) As the UIT nation is officially not engaged in the war, they do not produce Neutron Blaster Mk3s, and so do not have convoys delivering Purified Xithricite. UIT players can choose to not participate in CtC, to aid one of the warring nations (boosts faction standing with that nation, but drops standing with the other), to aid both nations (anyone know how faction standings work out if a UIT player aids both factions equally? I would hope for a small net gain with both, but I'm not sure), or capturing cargo without delivering it (faction standing drops). Note that currently, UIT players never have access to the Neutron Blaster Mk3, regardless of any participation in CtC.
Q6) How often do CtC convoys leave?
A6) As far as I can tell, convoy departure times are semi-random, with some constraints. Convoy departures are more frequent during peak hours (and during peak hours each transport carries more cargo, and the convoys include more & stronger defenders). Convoy departures usually alternate between Itani and Serco, but I'm pretty sure I have on occasion seen multiple departures from one nation without any from the other (of course that could have just been me not paying enough attention). I'm also fairly certain there is never more than one convoy at a time for a nation (could someone who's on more during peak hours confirm this?).
Q7) How do I read the Cargo Captures page on the website?
A7) The Capture-the-Cargo Stats page contains four tables: a nation stats table, and a Participants table for each nation.
The nation stats table has two rows, one for Itani and one for Serco, and two groups of columns, Deliveries and Cargo. The columns under Deliveries show a breakdown of the number of units delivered by players of that row's nation, UIT players, and that nation's convoys. The columns under Cargo are Itani, Serco, Surplus, and Total. The Itani column shows the number of units from Itani convoys that were delivered to that row's nation. The Serco column likewise shows the number of units from Serco convoys. The surplus shows the number of units awarded to the previous round's losing nation. The total is self-explanatory.
The participants tables contain a row for each player that has participated in CtC. The columns show the players Nation, Name, and a breakdown of how they have participated in CtC. CTC Kills shows the number of times the player has killed a CtC transport (anyone know if PKs of players carrying the cargo also counts here?). Kill Assists shows the number of times the player has damaged a CtC transport, but someone else destroyed it. Cargo Assists shows the number of times (or is it units?) the player carried cargo, but someone else delivered it. Cargo Recoveries shows the number of units the player delivered that came from his/her own nation's transports. Cargo Captures shows the number of units delivered from the enemy nation's transports. Total Cargo Deliveries is the total number of units the player delivered. For UIT participants, rather than Cargo Recoveries and Cargo Captures columns, it has columns Itani Deliveries and Serco Deliveries, and each cell in these columns has two numbers, a blue and a red. The columns show which nation the player delivered to, and the color shows which nation's convoy the units came from (blue Itani, red Serco).
Q8) Is there a minimum level required in order to participate in CtC?
A8) No. However, note that if you are a low level character, you normally have protection against being killed by higher level players, as they would receive a significant Combat XP penalty. Once you have participated in CtC, you are no longer protected by this, so do not engage in CtC until you are ready for Player vs. Player.
Sticky please!!
I updated the FAQ and added this.
Close enough. Thanks Devette! :-D
sticky???
good job. this should be in the manual.
ps. what do you mean by 'engage in CTC'? can a noob go in and shoot things, does that make them 'engaged'? or do they actually have to finish a cargo transport after capture?
ps. what do you mean by 'engage in CTC'? can a noob go in and shoot things, does that make them 'engaged'? or do they actually have to finish a cargo transport after capture?
The Sticky thread FAQ 2.0a has been updated to include these questions and answers (see Sarahanne's post).
I'm actually not 100% positive when a low level CtC participant looses the XP penalty protection, if that's what you're asking, ananzi. I know that at the least, if you have ever carried CtC cargo, you no longer have the protection. I think you may also lose it if you ever damage or destroy a CtC transport, but I'm not positive.
I'm actually not 100% positive when a low level CtC participant looses the XP penalty protection, if that's what you're asking, ananzi. I know that at the least, if you have ever carried CtC cargo, you no longer have the protection. I think you may also lose it if you ever damage or destroy a CtC transport, but I'm not positive.