Forums » General

Question: why cant you go 'up'

Dec 07, 2004 ananzi link
The 'nav map' displays a two dimensional system map.

Why cant you go 'up'?

Sure would help with those stupid ion storms.
Dec 07, 2004 wylfing link
I once played a game (circa 1988) that came with a galactic map printed on a large sheet of paper. There was a complex mesh of triangles overlaid on the stars, so that even though two star systems appeared close on the map it took three or four triangle jumps to get from one to the other. The "extra" distance was because of the third dimension of movement. Neat!

Anyway, the point is you can imagine that the sector map is, in fact, three-dee. Nothing says adjacent sectors aren't at very different Z coordinates. (To a degree -- a system is more or less going to be on a plane.) And maybe the reason you can't warp to other Z coordinates is that they cannot be targeted for warp travel because of radiation or dust or whatever.
Dec 07, 2004 simondearsley link
We currently have 256 sectors per system. Add the third dimension and you would have 4096 sectors to wade through!
Dec 07, 2004 Othmaar link
Actually "up" is into the map if you assume your ship is "level" when it exits warp.
Dec 07, 2004 Phaserlight link
well, here's a scientific answer: in most solar systems, objects lie mainly along a single 2D plane, known as the plane of the ecliptic. So, the reason you can't go up is because you wouldn't find anything out there.
Dec 07, 2004 roguelazer link
Here's incarnate's answer (paraphrased):

The current navmap is just a simple representation of the actual universe. It's actually three dimensional, but your computer projects it as a two dimensional grid to make navigation possible.
Dec 07, 2004 ananzi link
how did you find that answer? i tried to search thru forums but to no avail.
Dec 08, 2004 roguelazer link
It was posted to some thread a while ago.
Dec 08, 2004 Beolach link
Dec 08, 2004 wylfing link
Weeee! I was right! I knew 25 years of game playing would pay off somehow.
Dec 08, 2004 Viper2560 link
well this was an interesting little thing to read
Dec 08, 2004 RelayeR link
The actual reason you "can't go up" is because you would actually be going *down*

For those that haven't noticed yet...we are ALL upside down. :-)
Dec 08, 2004 Wubby link
How did I know from the title that this thread would eventually (d)evolve to an Ender's Game reference? Have we all become that predictable? ;^)

(And yes, I've been guilt of the same thing, from time to time.)
Dec 08, 2004 danielky link
How did I know RelayeR was going to do that?

There's just something about her...
Dec 08, 2004 simondearsley link
LOL at RelayR

You know, one day, when Guild is a big multinational, RelayR will disappear ;)