Forums » General

Well, that's pretty much that.

«12
Nov 05, 2004 ratonu link
there are several solutions to this "problem".
ask or even pay someone to escort you, join a guild and ask your guilders to escort you when you carry important cargo.
or, ask for mentoring from experienced players and get some combat experience.
when you meet a pirate be bold and announce it on the main channel so pirate hunters can go seek&destroy
ans so on.

on the other side, the WH between arta and dau are BOTH unmonitored. that would not be a problem if we could build some sort of defense systems there ourselves but we cannot. maybe until we can, some sort of monitoring would be usefull. we don't need crazy bots, but at least make it so that if someone kills a player in that area, the least that happens is that he losses standings.

in the mean time, we will try to organize some sort of watchs in those areas.
Nov 05, 2004 goatwarrior link
What's the name of the PKer that attacked you over and over again?
Nov 05, 2004 entropyjones link
Let's keep this in the game if at all possible.

I know that many people in the world when confronted with a power they can't defeat, and which continues to harass and destroy them seek the help of higher agencies. In real life, people appeal to governments, in mmo's, they go straight for the mods.

This behavior is really kind of cowardly. Also, as far as etiquette goes, I'm not a big fan of that either.

Before you flame me let me explain why. I personally have no problems behaving ethically and I would never park myself in a nice safe ganking spot and start harassing people weaker than me. This is not my style.

But.. Honestly, without lamers and jerks doing things like that you have no enemy in the game. I'm very sorry to be put this so bluntly but MMO's need bad guys. They need jerks and mother(#!93's or there's no challenge.

My suggestion is to keep this in game, and to gather up a group of decent "good guys," to go and blow this turd up. Then to keep harassing him and blowing him up until he learns his lesson.

My in game name is Wreckage, and I will be more than happy to help out destroying a newbie ganker as I'm a newb myself. My centurion and plasma cannon is ready to go.
Nov 05, 2004 steelhammer link
other possibility: switch to another UIT system (dau, whatever), and set *that* base as your home station ... you'll be in a friendly system then and can carry out your missions until you leveled enough to confront him.
Nov 05, 2004 Wubby link
entropyjones: I agree that conflicting forces are useful or there's no challenge, but just like in the "real" world, people have problems that many feel "need" to be solved. So they seek solutions where they can.

I don't think anyone is argueing to eliminate anyone that is being bad. That would be stupid and a little too PC, even for me.

The rules of the game are fairly arbitrary, so finding the right balance is important. If griefers and gankers get to prolific and powerful, people leace or don't join. The game could languish and die.

On the otherhand, if it's made into fluffly-happy-noone-gets-hurt land, then its boring.

Right now it might be a tad to easy for the gankers. By making them have to work a little harder (while still allowing it) could make it more fun for everyone.

As far as "etiquette" goes, I can agree. In the anonymous world of the 'Net, it's useless. It eventually gets violated by those who don't care and everyone looses. Making "real" rules to force the issue help, but can be a tricky balance to strike. Check out the suggestion thread:
http://www.vendetta-online.com/x/msgboard/3/7060
Nov 05, 2004 RelayeR link
You guys are on the right track. There has never been overhanded modding in Vendetta and, IMO, there shouldn't be.

The name of the game speaks for itself. Strike up a group and call a vendetta on those that behave badly.
Nov 05, 2004 Spellcast link
i've posted a suggestion regarding the main problem with uit space piracy not long ago in beta, and recently bumped it due to it being pertinent again.

http://www.vendetta-online.com/x/msgboard/3/6611
Nov 05, 2004 entropyjones link
What I REALLY like about this game is the skill it takes to actually combat somebody.

I haven't tried to fight a human yet (well I shot at this other UIT pilot who kept attacking my targets with missiles and blowing them up but I guess you can't shoot at people on the same faction as you. A shame.) only bots.

What this basically means is that it won't be like other mmo's where somebody can just have all the best equipment and skills and levels just win. Since actual real good old fashioned skill is involved here the little guy can win. Especially if he has some buds.
Nov 05, 2004 Maelstrom link
It sucks to have this happen, no doubt about it. But at the same time, as previously mentioned, these types of games need to have a player/community based system of enforcement. That being said, if I am continually being griefed by someone whom I cannot defeat at this point in time and can't find assistance from other players, I would write their name down on a list for 'future consideration' and then go elsewhere. It's a big universe. I equate 'getting pk'd by the same griefer over and over again' to be the same as 'beating my head against a brick wall over and over again.'
Nov 05, 2004 Wubby link
entropyjones: don't forget, you can duel with other players. try /duel to see options.
Nov 05, 2004 Isorg link
heh, me and some friends had this happen to us lastnight same sector, same events (notice not "problem").

there are about 6 of us that are total noobs... tying out the game. But this is not our first "space sim". When the call came in over TS that one of our guys was being attacked... the rest of us flew to his aid... first a small group of 3.... we all died to this single guy... the bus was no match!

next group... 5 of us i think.... even got a comment about our large hunting party from this guy before he killed every one of us.... we shook our heads... cursed our noobness... wrote down the guy's name for later reference..... and went to go find some bots to beat up on....
Nov 05, 2004 Tyrdium link
Just a note of warning... Unless you're only trying to raise your license levels, fighting bots is not a good substitute for actual combat experience. Go find Icarus or someone, and start attacking. You'll die a ton, but at least you'll gain a bit of real experience.

(please don't kill me, Icarus :P)
Nov 05, 2004 zamzx zik link
naaa......save Icarus for later, kill Eldrad :P
Nov 05, 2004 Spider link
Eldrad is a good choice :P

He's even low level, so you know just how much you suck when he takes you out at an 800m distance. :P

I met eldy when he's at level 3/0/0/2 and he skillfully dismembered me. I'm not even surprised that he does it, he's an exceptional pilot :)
( the buggy Tach3's prolly add something to that, though ;)

Overall, rousing people to hunt pirates and scavengers out isn't that hard. Tanner who used to harass the Ukari A-10 hole was one of those, getting two people teaming up and killing him helped. However, we curse the bloody station no-fire zone and the infiniboost. Those -really- dissuade combat, and you have to swiftly kill off a griefer.

IMO. the problem isnt' that the WH is unguarded. That inspires to teamwork and combat. The problem is the fact that the griefers have too easy to get away.
Nov 05, 2004 TotalBiscuit link
Well I haven't found a PKer yet in Serco space.. which is nice.

Seriously that's what guilds are for surely. Get in a guild.. if someone PKs you get your guild to hunt him down.

Better that than some bizarre artificial limit on what you can and cannot shoot. Then again I'm a PSer, I'm used to killing players and playing as a team..

TB.
Nov 05, 2004 mburrack link
See this new thread for my new idea of a solution to this problem:

http://www.vendetta-online.com/x/msgboard/3/7092

--mcn
Nov 05, 2004 CrippledPidgeon link
Guys, I mean, to try to stop griefers is one of the reasons the bounty system is (or will be?) around. If a person is griefing, he or she will accumulate a rather hefty bounty. People will go hunt that person down. And if that person is seen in the same sector as you, you'll either go kill that person, or run like heck (depending on your skill level). If you can't personally kill a griefer, either ask a veteran to (I'm sure that the person you'd be asking to kill would be pretty well known as a griefer or pirate anyway, so the vet would be happy to go beat that person down), or (when it's implemented) put up a bounty. I'd like to think that the Vendetta community is VERY nice to its new players - more so than nearly all other games - so there'd be someone who'd be willing to help you directly, or teach you how to help yourself.
Nov 05, 2004 dragos link
Its been said a few times in this thread, but I can't stress it enough.

Just mention it in the main chat. There are some of us that will be more then happy to engage someone like that if nothing else to keep them from hunting newbs. Hell there are even guilds dedicated to fighting this sort of thing.

So when it happens, give up a shout.