Forums » General

Read me if you've made a bot

«12
Mar 26, 2004 stick link
"err... it's better if people just answer to you in the forum"

It's not if you give the person some code... the spaces get taken out when you post it :P

canadians rock: oh course I can help you...

Mar 26, 2004 canadians rock link
ty stick
Mar 26, 2004 red cactus link
Ah ha! I have figured out a way to keep le spaces. Here's an example:

#!/usr/bin/perl
while (1) {
   print "Hello!";
}

See?

edit: Here's how: & nbsp; (without that space)

-rc
Mar 27, 2004 Sheean link
Ah, and then do some replace all eh?
Mar 27, 2004 stick link
canadians rock: send me an email at vendetta_madman@hotmail.com and i'll see what i can do for you.
Mar 30, 2004 BountyBot link
Would people pay real US $ for Mac OS X code to implement a vendetta bot?

Currently, BountyBot can send keyboard events to Vendetta, and knows how to watch the errors.log for server messages, private messages, and money transfers.

I plan to add support for automatically reconnecting after server disconnections, and updating the client.

Comments?
Mar 30, 2004 Eldrad link
BB, I'd like to know how to pass keyboard events to Vendetta... or other programs, only partically because I would like to make a trainer bot... but I wouldn't pay for the knowledge if you don't want to share it.
Mar 30, 2004 Cam link
BB I don't think there is a big market for a customizable Vendetta bot, there are bot programs available for other online games but I'm pretty sure they're all free.

Although I would be interested in what you're bot is coded in, and how you relay commands into the game, because vBot is on OS X as well, and my solution is very inefficient, resulting in a delay before vBot responds to commands

Eldrad I would like to give vBot a training mode, if you're interested maybe we could share ideas :D
cam<dot>v'at'rogers< dot >com
Mar 30, 2004 red cactus link
BB, that's not keeping with the spirit of open source...

For all people who want to make a Linux Vendetta bot, see my other post in the Linux forum. I've got some help to offer. So far.

-rc
Mar 30, 2004 harvestmouse link
(/me watches herself get pwned again and again by TrainerBot(Eldrad) and vBot after Cam, Eldrad, and BB put their heads together)
:D cheers
Mar 31, 2004 Eldrad link
If I make a trainer bot it won't be until this summer.
Apr 06, 2004 BountyBot link
BountyBot is not, and probably never will be, Open Source.

I like open source, I've contributed to a few things, but I work full time as a programmer. Programming pays my rent & buys my dinners.

And let me tell you, programming can be HARD. Sometimes it's fun. But it's a job, and just because I like my job doesn't mean others get the fruits of my labors for free.

I've got nothing against other people giving away source for free vendetta bots. But I believe there are more players that just want to use one than code one. And for those players, I might be willing to sell a solution.

vBot is a very clever idea. I've built an autopilot bot but I hadn't thought of making it chat-piloted. Kudos for following through with it.

Right now, BountyBot isn't really "turnkey". But it's clearly a lot closer to that than any of the other bots. It's more than a year old, and I'm willing to say the chat transaction stuff is bulletproof. I've tracked down every credit discrepancy, and it's always the sever disconnecting unexpectedly.

If I were going to sell it, I'd add the ability for it to reconnect itself and update the client when the devs push a patch. And I'd factor it out so it was easy to add your own chat driven events and customize all the text of course.

Even then, it might not be worth much. If it could fly, OTOH...
Apr 06, 2004 Sheean link
I'd be willing to buy your bot... if I had a mac :(

Any linux-bots for sale here? =)
Apr 06, 2004 Cam link
"vBot is a very clever idea. I've built an autopilot bot but I hadn't thought of making it chat-piloted."

that's pretty funny, because the idea of vBot following simple commands to pilot. sprung out of me not being able to program a bot that could pilot itself.

BB, my earlier post wasn't suggesting you hand out all of your hard work for free, just stating that charging for the bot, probably wouldn't yield too many customers.
I agree with you that "programming can be hard" and there is no reason why you should feel pressured to give out your program.
I have debated sharing my code with the community but still haven't decided, exploits may arise within vBot if the code was readily available, and also, giving every player the ability to make a bot seems like a bad idea to me.
Apr 06, 2004 BountyBot link
Yeah, I have some qualms about every player having a bot available, but on the other hand, I think they will eventually be accessable to every player, so I'd rather create one that has a balanced effect on the game.

If you do choose to release your bot code to the public, please wait until you've been using it long enough to know it won't cause havoc to the game. For example, it took a long time for BountyBot to be very fast at typing without spamming. Also, if you handle credits, you'd better be sure there isn't any way for someone to confuse your bot during that transaction.
Apr 07, 2004 Eldrad link
Ya... releasing an entire bot publicly probably isn't a very good idea.