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VO 1.8.558
VO 1.8.558 includes:
- Trident and Goliath-class capital ships now include scanners for cargo (2000m), addons (2000m), asteroid temperature (500m) and asteroid mineral content (500m). This joins the existing sensors for ion-storm radar extension, as well as grouped shared-radar AWACS capabilities up to 2000m.
- Guild Voting notification system: The creation of a vote topic, initiated in any given month, will create an email that goes out to all voting Council members, to notify them of the voting topic. This email goes to the main address of the account of record (like the Newsletters, or administrative Tickets). If more than one vote topic is initiated in a given month, by a single guild, the later topics will not trigger emails. Players may opt-out of Guild Voting emails, through the game website (Account Info), or using a link from the emails themselves.
- Instant Notification system: A new category of notification has been added, to enable immediate email-based notification of game activity. Currently, this is only enabled for attacks on stations where the player holds an owner's key. This email address is unique and separate from the main address, allowing players to use their mobile carrier's SMS-to-email gateway to receive instant text messages, if they choose. For the moment, this must be specifically enabled by adding an email address to the Instant Notification field on the game website, in Account Info. The address must then be verified by a unique code, for confirmation purposes, before any game messages will be sent.
- Trident and Goliath-class capital ships now include scanners for cargo (2000m), addons (2000m), asteroid temperature (500m) and asteroid mineral content (500m). This joins the existing sensors for ion-storm radar extension, as well as grouped shared-radar AWACS capabilities up to 2000m.
- Guild Voting notification system: The creation of a vote topic, initiated in any given month, will create an email that goes out to all voting Council members, to notify them of the voting topic. This email goes to the main address of the account of record (like the Newsletters, or administrative Tickets). If more than one vote topic is initiated in a given month, by a single guild, the later topics will not trigger emails. Players may opt-out of Guild Voting emails, through the game website (Account Info), or using a link from the emails themselves.
- Instant Notification system: A new category of notification has been added, to enable immediate email-based notification of game activity. Currently, this is only enabled for attacks on stations where the player holds an owner's key. This email address is unique and separate from the main address, allowing players to use their mobile carrier's SMS-to-email gateway to receive instant text messages, if they choose. For the moment, this must be specifically enabled by adding an email address to the Instant Notification field on the game website, in Account Info. The address must then be verified by a unique code, for confirmation purposes, before any game messages will be sent.
A question about the notifications:
Do they send only once an hour?
Do they send only once an hour?
I think this is the current implementation, although I need to double check with Ray, on exactly how it's written.
To reduce the spamming of the notification, that the notification would only be sent once, and to 'reset' it to be able to be sent again, the player would need to log into the game. And if they are currently logged in, the notification won't go out.
It should have some kind of rate-limiting, anyway.
To reduce the spamming of the notification, that the notification would only be sent once, and to 'reset' it to be able to be sent again, the player would need to log into the game. And if they are currently logged in, the notification won't go out.
It should have some kind of rate-limiting, anyway.
To reduce the spamming of the notification, that the notification would only be sent once, and to 'reset' it to be able to be sent again, the player would need to log into the game.
Is there a possibility for more than one alert going out before needing to login? We are trying to share the alerts with those who don't have owner keys. (Currently with email to discord bots). One alert per station per 30-40 minutes would be fine. (maybe make this a feature for those who have lite accounts or better?)
Is there a possibility for more than one alert going out before needing to login? We are trying to share the alerts with those who don't have owner keys. (Currently with email to discord bots). One alert per station per 30-40 minutes would be fine. (maybe make this a feature for those who have lite accounts or better?)
Thanks for the update inc -
+1 to WAF idea.
+1 to WAF idea.
We are trying to share the alerts with those who don't have owner keys. (Currently with email to discord bots).
My recommendation would be that if you want the Instant Notification system to work differently, then post how you think it should work differently on Suggestions.
I'm not really interested in changing it purely to make it more compliant with some kind of external guild-specific hack, or something. I'd rather make it generically go to all people with keys (who enable it) or .. whatever else is desired. Basically, our direct implementation should be the one that is the most beneficial to the game.
My recommendation would be that if you want the Instant Notification system to work differently, then post how you think it should work differently on Suggestions.
I'm not really interested in changing it purely to make it more compliant with some kind of external guild-specific hack, or something. I'd rather make it generically go to all people with keys (who enable it) or .. whatever else is desired. Basically, our direct implementation should be the one that is the most beneficial to the game.