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VO 1.8.550
Cross-posted from News:
VO 1.8.550 includes:
- Player-Capship remote 'attack' command should no longer cause the capship to back away (this was happening only at large distances from the sector center).
- Keychain info region is no longer very wide.
- Fixed Lua error when attempting to un-equip an empty port.
Beyond this, the past week included a number of background, server-side fixes. We had some unusual bugs appear with player capital ships when transitioning between sectors (along with related Support Tickets), and a few other game stability challenges in particular corners of the galaxy. We've also taken steps to further expand the monitoring of server-side problems, so we can detect more granular detail and react more quickly to future problems.
A lot of important background work has also happened, relating to the interface and other changes, which will be announced when those developments are closer to release. Thanks for your patience in the meantime, this major project should go a long way towards making the game more accessible to new players and a wider audience.
Have a great weekend, everyone!
VO 1.8.550 includes:
- Player-Capship remote 'attack' command should no longer cause the capship to back away (this was happening only at large distances from the sector center).
- Keychain info region is no longer very wide.
- Fixed Lua error when attempting to un-equip an empty port.
Beyond this, the past week included a number of background, server-side fixes. We had some unusual bugs appear with player capital ships when transitioning between sectors (along with related Support Tickets), and a few other game stability challenges in particular corners of the galaxy. We've also taken steps to further expand the monitoring of server-side problems, so we can detect more granular detail and react more quickly to future problems.
A lot of important background work has also happened, relating to the interface and other changes, which will be announced when those developments are closer to release. Thanks for your patience in the meantime, this major project should go a long way towards making the game more accessible to new players and a wider audience.
Have a great weekend, everyone!
thx inc, attack command is working fine now XD
Will be more fun if trident shoots all turrets on target as well along with large port weapon heh.
Currently it only shoots large port weapon at target.
Btw ty inc o7 have a great weekend you too. :)
Currently it only shoots large port weapon at target.
Btw ty inc o7 have a great weekend you too. :)